Monday , 23 October 2017
esen

Paladins OB 40 Datamining – Torvald New Champion Cards

New champion called Torvald is introduced in this datamining.

Post is now under finished stage, this means all the important data is added but some things may be missing, check back in some hours or tomorrow!

Also, remember to follow @SmiteDatamining for up to date news

Please remember to comment in reddit post, as I read them all!

New Cosmetics

  • Mount
    • Morph – Experimental morph mount
    • Probably testing for individual mounts?
  • Character Cosmetics
    • Tinder
  • Weapons
    • Crossbow pink
  • Sprays

New Champion – Torvald

  • Description
    • Protect your allies with arcane might.
  • Glyph of the Fist I, II, III, IV
    • [Weapon] Reduce reload speed by 5%.
    • [Weapon] Reduce reload speed by 10%.
    • [Weapon] Reduce reload speed by 15%.
    • [Weapon] Reduce reload speed by 20%.
  • Glyph of Freedom I, II, III, IV
    • [Armor] Reduce the duration of Crowd Control by 6%.
    • [Armor] Reduce the duration of Crowd Control by 12%.
    • [Armor] Reduce the duration of Crowd Control by 18%.
    • [Armor] Reduce the duration of Crowd Control by 24%.
  • Glyph of Health I, II, III, IV
    • [Armor] Increase your base maximum Health by 150.
    • [Armor] Increase your base maximum Health by 300.
    • [Armor] Increase your base maximum Health by 450.
    • [Armor] Increase your base maximum Health by 600.
  •  Glyph of Siphoning I, II, III, IV
    • [Armor] Eliminations grant you 100 Shield.
    • [Armor] Eliminations grant you 200 Shield.
    • [Armor] Eliminations grant you 300 Shield.
    • [Armor] Eliminations grant you 400 Shield.
  • Eldritch Speed I, II, III, IV
    • [Recharge] Gain 8% Movement Speed during Recharge.
    • [Recharge] Gain 16% Movement Speed during Recharge.
    • [Recharge] Gain 24% Movement Speed during Recharge.
    • [Recharge] Gain 32% Movement Speed during Recharge.
  • Conduction I, II, III, IV
    • [Recharge] Reduce the cooldown of Recharge by .5s.
    • [Recharge] Reduce the cooldown of Recharge by 1s.
    • [Recharge] Reduce the cooldown of Recharge by 1.5s.
    • [Recharge] Reduce the cooldown of Recharge by 2s.
  • Induction I, II, III, IV
    • [Recharge] Recharge generates 2 ammo per second.
    • [Recharge] Recharge generates 4 ammo per second.
    • [Recharge] Recharge generates 6 ammo per second.
    • [Recharge] Recharge generates 8 ammo per second.
  • Vital Grasp I, II, III, IV
    • [Recharge] Recharge generates 5% more shield.
    • [Recharge] Recharge generates 10% more shield.
    • [Recharge] Recharge generates 15% more shield.
    • [Recharge] Recharge generates 20% more shield.
  • Hearthwarder I, II, III, IV

    • [Protection] Activating Protection grants you 100 Shield.
    • [Protection] Activating Protection grants you 200 Shield.
    • [Protection] Activating Protection grants you 300 Shield.
    • [Protection] Activating Protection grants you 400 Shield.
  • Lifegiver I, II, III, IV
    • [Protection] Activating Protection heals you for 50.
    • [Protection] Activating Protection heals you for 100.
    • [Protection] Activating Protection heals you for 150.
    • [Protection] Activating Protection heals you for 200.
  • Timeshaper I, II, III, IV
    • [Protection] Reduce the cooldown of Protection by .5s
    • [Protection] Reduce the cooldown of Protection by 1s
    • [Protection] Reduce the cooldown of Protection by 1.5s
    • [Protection] Reduce the cooldown of Protection by 2s
  • Winddancer I, II, III, IV
    • [Protection] Protection grants 10% Movement Speed to its target for 2s.
    • [Protection] Protection grants 20% Movement Speed to its target for 2s.
    • [Protection] Protection grants 30% Movement Speed to its target for 2s.
    • [Protection] Protection grants 40% Movement Speed to its target for 2s.
  • Arcane Etching I, II, III, IV
    • [Runic Blast] Activating Runic Blast grants you 100 Shield.
    • [Runic Blast] Activating Runic Blast grants you 200 Shield.
    • [Runic Blast] Activating Runic Blast grants you 300 Shield.
    • [Runic Blast] Activating Runic Blast grants you 400 Shield.
  • Scribe’s Wit I, II, III, IV
    • [Runic Blast] Reduce the Cooldown of Runic Blast by 1s.
    • [Runic Blast] Reduce the Cooldown of Runic Blast by 2s.
    • [Runic Blast] Reduce the Cooldown of Runic Blast by 3s.
    • [Runic Blast] Reduce the Cooldown of Runic Blast by 4s.
  • Infusion I, II, III, IV
    • [Runic Blast] Activating Runic Blast heals you for 50.
    • [Runic Blast] Activating Runic Blast heals you for 100.
    • [Runic Blast] Activating Runic Blast heals you for 250.
    • [Runic Blast] Activating Runic Blast heals you for 300.
  • Rune Torrent I, II, III, IV
    • [Runic Blast] Activating Runic Blast generates 4 ammo.
    • [Runic Blast] Activating Runic Blast generates 8 ammo.
    • [Runic Blast] Activating Runic Blast generates 12 ammo.
    • [Runic Blast] Activating Runic Blast generates 16 ammo.

Barik – Cards & Skill Changes

  • Turret
    • Build a turret that fires at enemies for 350 damage every second and lasts until destroyed. You may deploy up to 3 turrets. Turret shots mark enemy players for 3 seconds} and a player can be marked twice when hit by both turrets.
  • Barik Weapon I, II, III, IV
    • [TALENT CARD] Deal 7% bonus damage to targets hit by Turret.
    • [TALENT CARD] Deal 14% bonus damage to targets hit by Turret.
    • [TALENT CARD] Deal 21% bonus damage to targets hit by Turret.
    • [TALENT CARD] Deal 28% bonus damage to targets hit by Turret.
  • Barik Turret I, II, III, IV
    • [TALENT CARD] You can now deploy 2 turrets and the cooldown of turret is reduced by 1s.
    • [TALENT CARD] You can now deploy 2 turrets and the cooldown of turret is reduced by 2s.
    • [TALENT CARD] You can now deploy 2 turrets and the cooldown of turret is reduced by 3s.
    • [TALENT CARD] You can now deploy 2 turrets and the cooldown of turret is reduced by 4s.
  • Barik Barricade I, II, III, IV
    • [TALENT CARD] The cooldown of Barricade is reduced by 1.5s.
    • [TALENT CARD] The cooldown of Barricade is reduced by 3s.
    • [TALENT CARD] The cooldown of Barricade is reduced by 4.5s.
    • [TALENT CARD] The cooldown of Barricade is reduced by 6s.
  • Barik Rocket I, II, III, IV
    • [TALENT CARD] Gain a 400 Shield during Rocket Boots and for 4s after.
    • [TALENT CARD] Gain a 800 Shield during Rocket Boots and for 4s after.
    • [TALENT CARD] Gain a 1200 Shield during Rocket Boots and for 4s after.
    • [TALENT CARD] Gain a 1600 Shield during Rocket Boots and for 4s after.

Bomb King – Cards Changes

  • Bomb KingWeapon I, II, III, IV
    • [TALENT CARD] Increase the area of effect of Sticky bomb by 7%.
    • [TALENT CARD] Increase the area of effect of Sticky bomb by 14%.
    • [TALENT CARD] Increase the area of effect of Sticky bomb by 21%.
    • [TALENT CARD] Increase the area of effect of Sticky bomb by 28%.
  • Bomb King Detonate I, II, III, IV
    • [TALENT CARD] When hitting an enemy with multiple bombs, each bomb after the first will deal 8% more damage.
    • [TALENT CARD] When hitting an enemy with multiple bombs, each bomb after the first will deal 16% more damage.
    • [TALENT CARD] When hitting an enemy with multiple bombs, each bomb after the first will deal 24% more damage.
    • [TALENT CARD] When hitting an enemy with multiple bombs, each bomb after the first will deal 32% more damage.
  • Bomb King Poppy I, II, III, IV
    • [TALENT CARD] Increase the self Knockback of Poppy Bomb by 10%.
    • [TALENT CARD] Increase the self Knockback of Poppy Bomb by 20%.
    • [TALENT CARD] Increase the self Knockback of Poppy Bomb by 30%.
    • [TALENT CARD] Increase the self Knockback of Poppy Bomb by 40%.
  • Bomb King Grumpy I, II, III, IV
    • [TALENT CARD] Reduce the cooldown of Grumpy Bomb by 1.5s.
    • [TALENT CARD] Reduce the cooldown of Grumpy Bomb by 3s.
    • [TALENT CARD] Reduce the cooldown of Grumpy Bomb by 4.5s.
    • [TALENT CARD] Reduce the cooldown of Grumpy Bomb by 6s.

Cassie – Cards Changes

  • Cassie Weapon I, II, III, IV

    • [TALENT CARD] Gain +5% Attack Speed.
    • [TALENT CARD] Gain +10% Attack Speed.
    • [TALENT CARD] Gain +15% Attack Speed.
    • [TALENT CARD] Gain +20% Attack Speed.
  • Cassie Blast I, II, III, IV
    • [TALENT CARD] Gain 75 Damage on Blast Shot.
    • [TALENT CARD] Gain 150 Damage on Blast Shot.
    • [TALENT CARD] Gain 225 Damage on Blast Shot.
    • [TALENT CARD] Gain 300 Damage on Blast Shot.
  • Cassie Dodge I, II, III, IV
    • [TALENT CARD] Gain 8% bonus damage for 8s after using Dodge Roll.
    • [TALENT CARD] Gain 16% bonus damage for 8s after using Dodge Roll.
    • [TALENT CARD] Gain 24% bonus damage for 8s after using Dodge Roll.
    • [TALENT CARD] Gain 32% bonus damage for 8s after using Dodge Roll.
  • Cassie Disengage I, II, III, IV

    • [TALENT CARD] Gain 15% bonus damage after hitting a target with Disengage.
    • [TALENT CARD] Gain 30% bonus damage after hitting a target with Disengage.
    • [TALENT CARD] Gain 45% bonus damage after hitting a target with Disengage.
    • [TALENT CARD] Gain 60% bonus damage after hitting a target with Disengage.

Evie – Cards Changes

  • Evie Weapon I, II, III, IV
    • [TALENT CARD] Gain 4% Weapon Damage.
    • [TALENT CARD] Gain 8% Weapon Damage.
    • [TALENT CARD] Gain 12% Weapon Damage.
    • [TALENT CARD] Gain 16% Weapon Damage.
  • Evie Blink I, II, III, IV
    • [TALENT CARD] Blink may be used a second time within 1s to return to the initial casting location.
    • [TALENT CARD] Blink may be used a second time within 2s to return to the initial casting location.
    • [TALENT CARD] Blink may be used a second time within 3s to return to the initial casting location.
    • [TALENT CARD] Blink may be used a second time within 4s to return to the initial casting location.
  • Evie Block I, II, III, IV
    • [TALENT CARD] Ice Block heals you for 150 Health every second.
    • [TALENT CARD] Ice Block heals you for 300 Health every second.
    • [TALENT CARD] Ice Block heals you for 450 Health every second.
    • [TALENT CARD] Ice Block heals you for 600 Health every second.
  • Evie Soar I, II, III, IV
    • [TALENT CARD] Reduce the cooldown of Soar by 1.5s.
    • [TALENT CARD] Reduce the cooldown of Soar by 3s.
    • [TALENT CARD] Reduce the cooldown of Soar by 4.5s.
    • [TALENT CARD] Reduce the cooldown of Soar by 6s.

Fernando – Cards Changes

  • Fernando Armor I, II, III, IV
    • [TALENT CARD] Gain 300 Health.
    • [TALENT CARD] Gain 600 Health.
    • [TALENT CARD] Gain 900 Health.
    • [TALENT CARD] Gain 1200 Health.
    • [TALENT CARD] Gain 1500 Health.
  • Fernando Charge I, II, III, IV
    • [TALENT CARD] Reduce the Cooldown of Charge by 1.
    • [TALENT CARD] Reduce the Cooldown of Charge by 2.
    • [TALENT CARD] Reduce the Cooldown of Charge by 3.
    • [TALENT CARD] Reduce the Cooldown of Charge by 4.
  • Fernando Fireball I, II, III, IV

    • [TALENT CARD] Deal 15% more damage to successive targets with Fireball.
    • [TALENT CARD] Deal 30% more damage to successive targets with Fireball.
    • [TALENT CARD] Deal 45% more damage to successive targets with Fireball.
    • [TALENT CARD] Deal 60% more damage to successive targets with Fireball.
  • Fernando Shield I, II, III, IV

    • [TALENT CARD] Gain 600 Shield Health
    • [TALENT CARD] Gain 1200 Shield Health
    • [TALENT CARD] Gain 1800 Shield Health
    • [TALENT CARD] Gain 2400 Shield Health

Grover – Skill Changes

  • Blossom – HighHeal
    • Passively Heal nearby allies for 400 health a second. Activate this ability to heal nearby allies instantly for 3000.

Makoa – Cards & Skill Changes

  • Shell Shield
    • Project a 12000 health shield that blocks enemy fire for 4 seconds.
  • Makoa Shield I, II, III, IV

    • [Talent Card] Increase the Health of Shell Shield by 500.
    • [Talent Card] Increase the Health of Shell Shield by 1000.
    • [Talent Card] Increase the Health of Shell Shield by 1500.
    • [Talent Card] Increase the Health of Shell Shield by 2000.
  • Makoa Armor I, II, III, IV
    • [Talent Card] Increase your Max Health by 250.
    • [Talent Card] Increase your Max Health by 500.
    • [Talent Card] Increase your Max Health by 750.
    • [Talent Card] Increase your Max Health by 1000.
  • Makoa Anchor I, II, III, IV
    • [Talent Card] Gain 20% bonus damage on your first shot after hitting an enemy with Dredge Anchor.
    • [Talent Card] Gain 40% bonus damage on your first shot after hitting an enemy with Dredge Anchor.
    • [Talent Card] Gain 60% bonus damage on your first shot after hitting an enemy with Dredge Anchor.
    • [Talent Card] Gain 80% bonus damage on your first shot after hitting an enemy with Dredge Anchor.
  • Makoa Spin I, II, III, IV

    • [Talent Card] Shell Spin heals you for 400 if it hits an enemy.
    • [Talent Card] Shell Spin heals you for 800 if it hits an enemy.
    • [Talent Card] Shell Spin heals you for 1200 if it hits an enemy.
    • [Talent Card] Shell Spin heals you for 1600 if it hits an enemy.

Ying – Cards Changes

  • Ying Weapon I, II, III, IV
    • [Talent Card] Deal 30 bonus damage when hitting all 5 shots on the same target.
  • Ying Link I, II, III, IV

    • [Talent Card] Swapping to the spot of a dead Illusion spawns an illusion with 25% Health.
    • [Talent Card] Swapping to the spot of a dead Illusion spawns an illusion with 50% Health.
    • [Talent Card] Swapping to the spot of a dead Illusion spawns an illusion with 75% Health.
    • [Talent Card] Swapping to the spot of a dead Illusion spawns an illusion with 100% Health.
  • Ying Dodge I, II, III, IV
  • Ying Disengage I, II, III, IV

Maps

  • NEW! Grotto
    • Desert themed
  • Flag Ball
  • Garden
  • Instrinsic
  • UnderCity

About FAERayo

I've been datamining Smite since 2013. Gigantic and Paladins were added to my list in 2015.

Check Also

Paladins OB 58 Datamining – Vanguard, Lazarus, Churchill and Talus

Vanguard join the champion pool

Share This