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Paladins OB 40 Datamining - Torvald New Champion Cards

New champion called Torvald is introduced in this datamining.

Please remember to comment in reddit post, as I read them all!


New Cosmetics

  • Mount
    • Morph - Experimental morph mount
    • Probably testing for individual mounts?
  • Character Cosmetics
    • Tinder
  • Weapons
    • Crossbow pink
  • Sprays

New Champion - Torvald

  • Description
    • Protect your allies with arcane might.
  • Glyph of the Fist I, II, III, IV
    • [Weapon] Reduce reload speed by 5%.
    • [Weapon] Reduce reload speed by 10%.
    • [Weapon] Reduce reload speed by 15%.
    • [Weapon] Reduce reload speed by 20%.
  • Glyph of Freedom I, II, III, IV
    • [Armor] Reduce the duration of Crowd Control by 6%.
    • [Armor] Reduce the duration of Crowd Control by 12%.
    • [Armor] Reduce the duration of Crowd Control by 18%.
    • [Armor] Reduce the duration of Crowd Control by 24%.
  • Glyph of Health I, II, III, IV
    • [Armor] Increase your base maximum Health by 150.
    • [Armor] Increase your base maximum Health by 300.
    • [Armor] Increase your base maximum Health by 450.
    • [Armor] Increase your base maximum Health by 600.
  • ??Glyph of Siphoning I, II, III, IV
    • [Armor] Eliminations grant you 100 Shield.
    • [Armor] Eliminations grant you 200 Shield.
    • [Armor] Eliminations grant you 300 Shield.
    • [Armor] Eliminations grant you 400 Shield.
  • Eldritch Speed I, II, III, IV
    • [Recharge] Gain 8% Movement Speed during Recharge.
    • [Recharge] Gain 16% Movement Speed during Recharge.
    • [Recharge] Gain 24% Movement Speed during Recharge.
    • [Recharge] Gain 32% Movement Speed during Recharge.
  • Conduction I, II, III, IV
    • [Recharge] Reduce the cooldown of Recharge by .5s.
    • [Recharge] Reduce the cooldown of Recharge by 1s.
    • [Recharge] Reduce the cooldown of Recharge by 1.5s.
    • [Recharge] Reduce the cooldown of Recharge by 2s.
  • Induction I, II, III, IV
    • [Recharge] Recharge generates 2 ammo per second.
    • [Recharge] Recharge generates 4 ammo per second.
    • [Recharge] Recharge generates 6 ammo per second.
    • [Recharge] Recharge generates 8 ammo per second.
  • Vital Grasp I, II, III, IV
    • [Recharge] Recharge generates 5% more shield.
    • [Recharge] Recharge generates 10% more shield.
    • [Recharge] Recharge generates 15% more shield.
    • [Recharge] Recharge generates 20% more shield.
  • Hearthwarder I, II, III, IV
    • [Protection] Activating Protection grants you 100 Shield.
    • [Protection] Activating Protection grants you 200 Shield.
    • [Protection] Activating Protection grants you 300 Shield.
    • [Protection] Activating Protection grants you 400 Shield.
  • Lifegiver I, II, III, IV
    • [Protection] Activating Protection heals you for 50.
    • [Protection] Activating Protection heals you for 100.
    • [Protection] Activating Protection heals you for 150.
    • [Protection] Activating Protection heals you for 200.
  • Timeshaper I, II, III, IV
    • [Protection] Reduce the cooldown of Protection by .5s
    • [Protection] Reduce the cooldown of Protection by 1s
    • [Protection] Reduce the cooldown of Protection by 1.5s
    • [Protection] Reduce the cooldown of Protection by 2s
  • Winddancer I, II, III, IV
    • [Protection] Protection grants 10% Movement Speed to its target for 2s.
    • [Protection] Protection grants 20% Movement Speed to its target for 2s.
    • [Protection] Protection grants 30% Movement Speed to its target for 2s.
    • [Protection] Protection grants 40% Movement Speed to its target for 2s.
  • Arcane Etching I, II, III, IV
    • [Runic Blast] Activating Runic Blast grants you 100 Shield.
    • [Runic Blast] Activating Runic Blast grants you 200 Shield.
    • [Runic Blast] Activating Runic Blast grants you 300 Shield.
    • [Runic Blast] Activating Runic Blast grants you 400 Shield.
  • Scribe's Wit I, II, III, IV
    • [Runic Blast] Reduce the Cooldown of Runic Blast by 1s.
    • [Runic Blast] Reduce the Cooldown of Runic Blast by 2s.
    • [Runic Blast] Reduce the Cooldown of Runic Blast by 3s.
    • [Runic Blast] Reduce the Cooldown of Runic Blast by 4s.
  • Infusion I, II, III, IV
    • [Runic Blast] Activating Runic Blast heals you for 50.
    • [Runic Blast] Activating Runic Blast heals you for 100.
    • [Runic Blast] Activating Runic Blast heals you for 250.
    • [Runic Blast] Activating Runic Blast heals you for 300.
  • Rune Torrent I, II, III, IV
    • [Runic Blast] Activating Runic Blast generates 4 ammo.
    • [Runic Blast] Activating Runic Blast generates 8 ammo.
    • [Runic Blast] Activating Runic Blast generates 12 ammo.
    • [Runic Blast] Activating Runic Blast generates 16 ammo.

Barik - Cards & Skill Changes

  • Turret
    • Build a turret that fires at enemies for 350 damage every second and lasts until destroyed. You may deploy up to 3 turrets. Turret shots mark enemy players for 3 seconds} and a player can be marked twice when hit by both turrets.
  • Barik Weapon I, II, III, IV
    • [TALENT CARD] Deal 7% bonus damage to targets hit by Turret.
    • [TALENT CARD] Deal 14% bonus damage to targets hit by Turret.
    • [TALENT CARD] Deal 21% bonus damage to targets hit by Turret.
    • [TALENT CARD] Deal 28% bonus damage to targets hit by Turret.
  • Barik Turret I, II, III, IV
    • [TALENT CARD] You can now deploy 2 turrets and the cooldown of turret is reduced by 1s.
    • [TALENT CARD] You can now deploy 2 turrets and the cooldown of turret is reduced by 2s.
    • [TALENT CARD] You can now deploy 2 turrets and the cooldown of turret is reduced by 3s.
    • [TALENT CARD] You can now deploy 2 turrets and the cooldown of turret is reduced by 4s.
  • Barik Barricade I, II, III, IV
    • [TALENT CARD] The cooldown of Barricade is reduced by 1.5s.
    • [TALENT CARD] The cooldown of Barricade is reduced by 3s.
    • [TALENT CARD] The cooldown of Barricade is reduced by 4.5s.
    • [TALENT CARD] The cooldown of Barricade is reduced by 6s.
  • Barik Rocket I, II, III, IV
    • [TALENT CARD] Gain a 400 Shield during Rocket Boots and for 4s after.
    • [TALENT CARD] Gain a 800 Shield during Rocket Boots and for 4s after.
    • [TALENT CARD] Gain a 1200 Shield during Rocket Boots and for 4s after.
    • [TALENT CARD] Gain a 1600 Shield during Rocket Boots and for 4s after.

Bomb King - Cards Changes

  • Bomb KingWeapon I, II, III, IV
    • [TALENT CARD] Increase the area of effect of Sticky bomb by 7%.
    • [TALENT CARD] Increase the area of effect of Sticky bomb by 14%.
    • [TALENT CARD] Increase the area of effect of Sticky bomb by 21%.
    • [TALENT CARD] Increase the area of effect of Sticky bomb by 28%.
  • Bomb King Detonate I, II, III, IV
    • [TALENT CARD] When hitting an enemy with multiple bombs, each bomb after the first will deal 8% more damage.
    • [TALENT CARD] When hitting an enemy with multiple bombs, each bomb after the first will deal 16% more damage.
    • [TALENT CARD] When hitting an enemy with multiple bombs, each bomb after the first will deal 24% more damage.
    • [TALENT CARD] When hitting an enemy with multiple bombs, each bomb after the first will deal 32% more damage.
  • Bomb King Poppy I, II, III, IV
    • [TALENT CARD] Increase the self Knockback of Poppy Bomb by 10%.
    • [TALENT CARD] Increase the self Knockback of Poppy Bomb by 20%.
    • [TALENT CARD] Increase the self Knockback of Poppy Bomb by 30%.
    • [TALENT CARD] Increase the self Knockback of Poppy Bomb by 40%.
  • Bomb King Grumpy I, II, III, IV
    • [TALENT CARD] Reduce the cooldown of Grumpy Bomb by 1.5s.
    • [TALENT CARD] Reduce the cooldown of Grumpy Bomb by 3s.
    • [TALENT CARD] Reduce the cooldown of Grumpy Bomb by 4.5s.
    • [TALENT CARD] Reduce the cooldown of Grumpy Bomb by 6s.

Cassie - Cards Changes

  • Cassie Weapon I, II, III, IV
    • [TALENT CARD] Gain +5% Attack Speed.
    • [TALENT CARD] Gain +10% Attack Speed.
    • [TALENT CARD] Gain +15% Attack Speed.
    • [TALENT CARD] Gain +20% Attack Speed.
  • Cassie Blast I, II, III, IV
    • [TALENT CARD] Gain 75 Damage on Blast Shot.
    • [TALENT CARD] Gain 150 Damage on Blast Shot.
    • [TALENT CARD] Gain 225 Damage on Blast Shot.
    • [TALENT CARD] Gain 300 Damage on Blast Shot.
  • Cassie Dodge I, II, III, IV
    • [TALENT CARD] Gain 8% bonus damage for 8s after using Dodge Roll.
    • [TALENT CARD] Gain 16% bonus damage for 8s after using Dodge Roll.
    • [TALENT CARD] Gain 24% bonus damage for 8s after using Dodge Roll.
    • [TALENT CARD] Gain 32% bonus damage for 8s after using Dodge Roll.
  • Cassie Disengage I, II, III, IV
    • [TALENT CARD] Gain 15% bonus damage after hitting a target with Disengage.
    • [TALENT CARD] Gain 30% bonus damage after hitting a target with Disengage.
    • [TALENT CARD] Gain 45% bonus damage after hitting a target with Disengage.
    • [TALENT CARD] Gain 60% bonus damage after hitting a target with Disengage.

Evie - Cards Changes

  • Evie Weapon I, II, III, IV
    • [TALENT CARD] Gain 4% Weapon Damage.
    • [TALENT CARD] Gain 8% Weapon Damage.
    • [TALENT CARD] Gain 12% Weapon Damage.
    • [TALENT CARD] Gain 16% Weapon Damage.
  • Evie Blink I, II, III, IV
    • [TALENT CARD] Blink may be used a second time within 1s to return to the initial casting location.
    • [TALENT CARD] Blink may be used a second time within 2s to return to the initial casting location.
    • [TALENT CARD] Blink may be used a second time within 3s to return to the initial casting location.
    • [TALENT CARD] Blink may be used a second time within 4s to return to the initial casting location.
  • Evie Block I, II, III, IV
    • [TALENT CARD] Ice Block heals you for 150 Health every second.
    • [TALENT CARD] Ice Block heals you for 300 Health every second.
    • [TALENT CARD] Ice Block heals you for 450 Health every second.
    • [TALENT CARD] Ice Block heals you for 600 Health every second.
  • Evie Soar I, II, III, IV
    • [TALENT CARD] Reduce the cooldown of Soar by 1.5s.
    • [TALENT CARD] Reduce the cooldown of Soar by 3s.
    • [TALENT CARD] Reduce the cooldown of Soar by 4.5s.
    • [TALENT CARD] Reduce the cooldown of Soar by 6s.

Fernando - Cards Changes

  • Fernando Armor I, II, III, IV
    • [TALENT CARD] Gain 300 Health.
    • [TALENT CARD] Gain 600 Health.
    • [TALENT CARD] Gain 900 Health.
    • [TALENT CARD] Gain 1200 Health.
    • [TALENT CARD] Gain 1500 Health.
  • Fernando Charge I, II, III, IV
    • [TALENT CARD] Reduce the Cooldown of Charge by 1.
    • [TALENT CARD] Reduce the Cooldown of Charge by 2.
    • [TALENT CARD] Reduce the Cooldown of Charge by 3.
    • [TALENT CARD] Reduce the Cooldown of Charge by 4.
  • Fernando Fireball I, II, III, IV
    • [TALENT CARD] Deal 15% more damage to successive targets with Fireball.
    • [TALENT CARD] Deal 30% more damage to successive targets with Fireball.
    • [TALENT CARD] Deal 45% more damage to successive targets with Fireball.
    • [TALENT CARD] Deal 60% more damage to successive targets with Fireball.
  • Fernando Shield I, II, III, IV
    • [TALENT CARD] Gain 600 Shield Health
    • [TALENT CARD] Gain 1200 Shield Health
    • [TALENT CARD] Gain 1800 Shield Health
    • [TALENT CARD] Gain 2400 Shield Health

Grover - Skill Changes

  • Blossom - HighHeal
    • Passively Heal nearby allies for 400 health a second. Activate this ability to heal nearby allies instantly for 3000.

Makoa - Cards & Skill Changes

  • Shell Shield
    • Project a 12000 health shield that blocks enemy fire for 4 seconds.
  • Makoa Shield I, II, III, IV
    • [Talent Card] Increase the Health of Shell Shield by 500.
    • [Talent Card] Increase the Health of Shell Shield by 1000.
    • [Talent Card] Increase the Health of Shell Shield by 1500.
    • [Talent Card] Increase the Health of Shell Shield by 2000.
  • Makoa Armor I, II, III, IV
    • [Talent Card] Increase your Max Health by 250.
    • [Talent Card] Increase your Max Health by 500.
    • [Talent Card] Increase your Max Health by 750.
    • [Talent Card] Increase your Max Health by 1000.
  • Makoa Anchor I, II, III, IV
    • [Talent Card] Gain 20% bonus damage on your first shot after hitting an enemy with Dredge Anchor.
    • [Talent Card] Gain 40% bonus damage on your first shot after hitting an enemy with Dredge Anchor.
    • [Talent Card] Gain 60% bonus damage on your first shot after hitting an enemy with Dredge Anchor.
    • [Talent Card] Gain 80% bonus damage on your first shot after hitting an enemy with Dredge Anchor.
  • Makoa Spin I, II, III, IV
    • [Talent Card] Shell Spin heals you for 400 if it hits an enemy.
    • [Talent Card] Shell Spin heals you for 800 if it hits an enemy.
    • [Talent Card] Shell Spin heals you for 1200 if it hits an enemy.
    • [Talent Card] Shell Spin heals you for 1600 if it hits an enemy.

Ying - Cards Changes

  • Ying Weapon I, II, III, IV
    • [Talent Card] Deal 30 bonus damage when hitting all 5 shots on the same target.
  • Ying Link I, II, III, IV
    • [Talent Card] Swapping to the spot of a dead Illusion spawns an illusion with 25% Health.
    • [Talent Card] Swapping to the spot of a dead Illusion spawns an illusion with 50% Health.
    • [Talent Card] Swapping to the spot of a dead Illusion spawns an illusion with 75% Health.
    • [Talent Card] Swapping to the spot of a dead Illusion spawns an illusion with 100% Health.
  • Ying Dodge I, II, III, IV
  • Ying Disengage I, II, III, IV

Maps

  • NEW! Grotto
    • Desert themed
  • Flag Ball
  • Garden
  • Instrinsic
  • UnderCity

Discussion

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