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Smite 2 OB13 Datamining – Vulcan Evolution Skin and Gods update

Smite 2 Open Beta 13 Patch Datamining
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Changelog
- Added previous OB12 datamining
- Added Vulcan evolution skin
- Added skins
- Updated gods
Smite2Live

- Currently updated with latest Open Beta 9 Patch
- View latest top ranked matches
- Create your build Guides
- Create Tier Lists
Voices of Smite
Voices of Smite allows you to listen all sound files from deities and skins. It also features a VGS simulator so you can practice VGS commands.
Events & Cosmetics
- OB14 - Lower Blurb Event
- New Tab in the season page (Caravan)
- New Vulcan evolution skin available in this caravan
- You can obtain coins by playing which can be used to evolve the skin or spend them in other travelers
- You earn 100 coins per each 10 wins
- Vulcan skin is called Emberlord
- The skin has 3 tiers
- Has a Skull Turret
- The Emberlord Collection includes:
- Ember Turret Ward
- Infernal Turret Ward
- Infernal Backpack Ward
- Note: In this case, the images have been renderized outside of in-game client, so they are missing some lights, etc. If we get future images in-game we will indicate it.










- Wandering Market
- Buns Out Traveler - Kali Trophy Hunter Skin
- Nerd Traveler - Cabrakan Nerd Skin
- Evolution Skins
- We already have more info as the previous mentioned vulcan skin
- Artemis is potentially getting one evolution skin too
- Unknown Patch Skins
- Achilles - Soul Piercer (Skin 1)
- Has Prism Recolors
- Agni - Infinite Duality (Skin 1)
- Has prisms
- Anhur - Duke Dan de Lyons
- Possible future prisms
- Anubis - Zoo (Model Below)
- Anubis - Heavy Hitter (Skin 3)
- Anubis - Void Apex (Skin 4)
- Apollo - Bit Blaster (Skin 1)
- Has prisms
- Ares - Corebreaker (Skin 3)
- Has Prism Recolor
- Athena - Queen of Pain (Skin 3)
- Awilix - Renegade (Skin 2)
- Has prisms
- Baron Samedi - Half Life (Skin 3)
- Bellona - Space Fantasy (Skin 4)
- Cabrakan - Nerd Rage (Saint Patrick Event) (Skin 1)
- Camazotz - Batty
- Cerberus - Infinite Overseer (Skin 2)
- Has prisms
- Chaac - Einherjar (Skin 4)
- Has Prism Recolor
- Chaac - Storm Jarl (Skin 5)
- Has Prism Recolor
- Cupid - Elf Ranger (Model Below)
- Danzaburou (Skin 4)
- Fenrir - Wolf Man (Skin 4)
- Ganesha - Protector of the Light (Skin 1)
- Ganesha - Plushie (Skin 2)
- Has Prisms
- Geb - G.E.B 1 (Skin 2)
- Hastur - Cosmic Herald (Skin 1)
- Hercules - Runewolf (Skin 4)
- Hou Yi - Gleaming Archer
- Hua Mulan (3) - Wildstyle
- Izanami - Pool Party
- Jing Wei (Skin 5)
- Kali - Trophy Hunter (Skin 2)
- Kali - Valkalli (Skin 3)
- Has Prism Recolor
- Kali - Blood Jarl (Skin 4)
- Has Prism Recolor
- Khepri - Dread Stalker (Skin 1)
- Has Prism Recolor
- Khepri - KEP - 9000 (Skin 3)
- King Arthur - Twisted Nightmare
- King Arthur - Ronin (Skin 2)
- Mordred - Hot Killer (Skin 3)
- Mulan - Wildstyle (Skin 3)
- Mulan - Sentai (Skin 4)
- Has prisms
- Neith - Ms. Diagnosis (Skin 5)
- Has prisms
- Nemesis - Blind Vengeance (Skin 2)
- Has prisms
- Nu Wa - Tech Suit
- Nu Wa - Bunny Bliss (Skin 4)
- Nu Wa - Ravenstrike (Skin 5)
- Has prisms
- Odin - Bratwurst (Skin 4)
- Pele - Dark Overlord (Skin 3)
- Pele - Supernova
- Poseidon - Crimson Kraken (Skin 3)
- Sobek - Sickening Strike (Skin 3)
- Sol - Vampiress (Skin 2) (Model Below)
- Has prisms
- Sol - Darklight Soverign (Skin 4)
- Sun Wukong - Street King (Skin 2)
- Sun Wukong - Dark Lord (Skin 3)
- Yemoja - Mastermind (Skin 3)
- Achilles - Soul Piercer (Skin 1)
Pink text highlights what's new from this pts datamining vs what remains from previous datamining.














Balance, Items and Talents
General
- Game Modes
- Arena Competitive: Make a name for yourself in the Arena, where the best of the best gather to show their combat prowess. Dominate teamfights, control momentum, and outplay your opponents in this high-stakes, competitive battleground.
- There is a new Queue menu in the works, seems to be more similar to Rocket League. I think smite 1 had something like this in the past but can't remember. You have main options for Casual, Ranked.. then it goes into a sub-menu with the modes.
- In this case, there will be Conquest & Duel for Ranked.
- While Arena Ranked was indeed coming, seems like Duel will be first.
- Leaderboard
- We're going soon to Season 1, as they are adding Season 0 filters
- Weekly Solo Queue Cup
- New Jungle Mechanic - Gold Fury Variants
- At this moment it's unknown when or what triggers the different gold fury, probably pretty close to how League of Legends Drake works, which starts to rotate randomly after 2nd kill.
- New Elder Gold Fury
- Note: This might just be the old gold fury remnants
- Has different Stats
- Debuffs Tower on Kill
- New gold fury elemmental variants are introduced
- Default
- Cosmic
- Earth
- Fire
- Lightning
- Should do more damage than basic gold fury
- Has a strong Knockback
- She's Faster
- Has less cooldown for attacks
- Nature
- This one is hard to read, so we are unsure about what it does.
- It uses grass or spawns grass (Not sure if it's to move outside of gold fury spawn point)
- Mentions a Pit, Pyro, Scorpion, Duo and solo Tier2 Tower
- Nature Grass Regen: Heals 0.5% of max health every 1 second
- Killing Gold Fury Buff
- Unknown if gold fury buff changes depending on which gold fury variant we're fighting, but seems likely.
- Gold Fury Key: All doors are open to you
- Gilded Armor: Gain +50 protections when near an enemy structure
- Gilded Strength: Deal +25% bonus true damage against structures
- Gilded Speed: Enhanced speed obtained from the gold fury from leaving fountain
- Leadership Buff: Aura Buff that increases STR and INT












God Release Schedule & Smite 1 Gods
This list is a prediction made by us of when the gods will be released.
- 100% means confirmed by Hi-Rez + official week date.
- 99% means confirmed by Hi-Rez + no official week date, but we are confident it's the right order.
- Above 50% means we are confident the god comes in that patch, but the order may not be correct.
- Below 50% means we are not sure if the patch is correct.
- Open Beta 14
- Sun Wukong (100% chance) -> Some ability data below (Updated)
- Open Beta 15
- Hou Yi (100% chance) -> Full Abilities Below
- Open Beta 16
- Janus (100% Chance) -> Some ability data below
- Open Beta 17+
- 1. Jormungandr (
25->80% chance) - 2. Ratatoskr (65% chance)
- 3. Horus (65% chance)
- 4. Sylvanus (
85-> 50% chance) - 5. Baldr (20-> 25% chance)
- 1. Jormungandr (
- Delayed Gods
- Hastur -> Last post with his info
- King Arthur -> Arthur will be here until we have more proofs he's coming.














- Pending gods
- All Gods are now included, which does not mean they're being fully worked on, remember it! But at least they have a chance now!
- Ah Muzen Cab
- Ah Puch
- Ao Kuang
- Arachne
- Artio
- Atlas
- Bastet
- Baba Yaga
- Bakasura
- Bake Kujira
- Camazotz
- Chang'e
- Charon
- Charybdis
- Chernobog
- Chiron
- Chronos
- Cliodhna
- Cthulu
- Cu Chulainn
- Da Ji
- Discordia
- Erlang Shen
- Eset
- Fafnir
- Freya
- Gilgamesh
- Hachiman
- He Bo
- Heimdallr
- Hel
- Hera
- Ishtar
- Ix Chel
- Kumbhakarna
- Kuzenbo
- Lancelot
- Maman Brigitte
- Martichoras
- Maui
- Morgan Le Fay
- Ne Zha
- Nike
- Nox
- Nut
- Olorun
- Osiris
- Persephone
- Raijin
- Ravana
- Serqet
- Set
- Shiva
- Skadi
- Surtr
- Thoth
- Tiamat
- Terra
- Tsukuyomi
- Tyr
- Vamana
- Xbalanque
- Xing Tian
- Yu Huang
- Zhong Kui
Deity 135 - Baldr
Baldr is the new Smite 2 Deity, taking Hastur's spot.
There's not much info, but files have some tags, which may not be 100% accurate at this early stage:
- General
- He's being designed with some Chaac elements as template
- Hybrid Carry
- Jungle, Mid, Solo INT
- Magical
- Stats
- Max Health: 668.4 -> 2595
- Max Mana: 310 -> 1147
- Health Regen: 1.83 -> 5.78
- Mana Regen: 2.33 -> 7.26
- Physical Protection: 20.4 -> 79.7
- Magical Protection: 29.6 -> 59.3
- Basic Attack Power: 45 -> 91
- Attack Speed %: 1.42% -> 28.39%
- Base Attack Speed: 1.02
- Movement Speed: 375
- Basic Attack
- 3 Basic Attack Combo
- Magical Basic Attack
- 2nd and 3rd hit can hit multiple enemies
- Ability 1
- Deployable attack
- 60º angle and 9.5m radius
- Push enemies
- Using Baron's Samedi Ultimate Vortex as template FX
- Ability 2
- Inner & Outer Damage area
- Cleanses Target
- Ability 3
- Attacks on multiple directions (Center, Left & Right)
- Probably a cross without backward line
- Ability 4
- Leap
Hou Yi
- Talent
- Basic Attack
- Passive
- After being Critically Hit or taking more than 20% of your Health in a single blow, become Suntouched. When you become Sunctouched your active cooldowns are reduced and to be determined.
- Ability 1
- Fire an arrow that ricochets off walls, dealing damage to enemies is passes through. Deals increasing damage with each ricochet. Marked enemies who are hit are stunned
- Damage: 95 to 295 +70% STR
- Stun: 1s
- Bonus Damage per Bounce: 40%
- Cost: 60 to 80
- Ability 2
- Mark an enemy. Marked enemies take bonus damage cause your other abilities to apply additional effects.
- Damage Increase Percent At 0% Health: 20% to 60%
- Cost: 50
- Ability 3
- Leap into the air before selecting a location to dive onto, dealing damage to enemies where you land. Marked enemies who are hit are knocked away
- Damage: 70 to 230 +60% STR
- Cost: 70
- Ability 4
- Shoot down 9 suns onto a target area, dealing damage and slowing enemies hit. The first sun stays, acting as a wall that Ricochet can bounce off of. Marked enemies who are more heavily slowed
- Damage: 80 to 120 +25 STR
- Slow: 20%
- Slow Duration: 0.5s
- Cost: 100


Janus
- Talent
- Basic Attack
- Passive
- Your next ability cast will deal bonus damage.
- Ability 1
- Ability 2
- Ability 3
- Ability 4
Sun Wukong
- Talent
- Basic Attack
- Chain of 4 Attacks
- The basic attack can have an active effect, and consumes mana?
- Passive
- Increased Strength and Intelligence
- Protections: 10 + 2 Protection per level
- Power: 10 + 1.5 Power per level
- Buff Duration: 8s
- Ability 1
Damage: 100 to 260 +60% STR-> Damage: 115 to 275 +65% STR- Cost: 50 to 70
- Ability 2
- Damage: 90 to 290 +65% STR
- Slow: 20 to 30%
- Slow Duration: 3s
- Attack Speed Buff: 20 to 30%
- Cost: 60
- Ability 3
- Tiger Damage: 100 to 380
- Tiger STR Scaling: 80%
- Ox Damage: 70 to 210
- Ox STR Scaling: 80%
- Stun Duration: 1.4s
- Eagle Speed Buff: 130%
- Cost: 65 to 85
- Ability 4
- Damage: 200 to 500 +100% STR
- Heal Per tick: 3,5%
- Cost: 100




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