Saturday , 25 May 2024

Smite 2 Datamining – Playtest items

Smite 2 – Alpha datamining

Data mining provides early insights into what Hi-Rez is developing. However, the data retrieved may not always be crystal clear, leading to potential misinterpretations or inaccuracies. It’s essential to acknowledge that this data is subject to change or may never make it into the final build. Therefore, while skin and content information is typically reliable, details regarding gods, items and game modes can occasionally be inaccurate.

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Datamining

  • What’s New:
    • Added Playtest items
    • Don’t miss the previous post, we talked about the Mordred stats and abilities
Smite Dataminig is now on discord too! Join our server to follow the news and theorycrafting

Pink text highlights what’s new from this pts datamining vs what remains from previous datamining. Since there is nos previous datamining in smite, there’s no need for pink right now. If the post is edited in the future, it will use the pink color.

 

Playtest Items

Note 1: Item images are below (there are items that are not listed here, since they are not added)

Note 2: This is the actual state of the shop, it may change at any time.

 

  • Health Potion
    • Description:
      • Active: Item is Consumed, then Heals 25 health per tick, 8 ticks over 7s. Can be stacked up to 3 times in a single inventory slot.
    • Stats:
      • Category: Tier1

 

  • Mana Potion
    • Description:
      • Active: Item is Consumed, then Restores 20 mana per tick, 8 ticks over 7s. Can be stacked up to 3 times in a single inventory slot.
    • Stats:
    • Category: Tier 1

 

  • Axe
    • Stats:
      • Physical Power: 10
    • Category: Tier 1

 

  • Bow
    • Stats:
      • Attack Speed: 5%
    • Category: Tier 1

 

  • Circlet
    • Stats:
      • Max Mana: 115
    • Category: Tier 1

 

  • Gem
    • Description:
      • none
    • Stats:
      • Magical Power: 15
    • Category: Tier 1

 

  • Medallion
    • Stats:
      • Max Health: 85
    • Category: Tier 1

 

  •  Ring
    • Stats:
      • Cooldown Reduction Percent: 5%
    • Category: Tier 1

 

  • Rune
    • Stats:
      • Magical Protection: 10
    • Category: Tier 1

 

  • Ruinous Poison
    • Description:
      • Passive: Enemy gods hit by your basic attacks have 20% reducided healing for 4s
  • Category: Tier 1

 

 

  •  Sabre
    • Stats:
      • Critical Strike Chance: 7%
    • Category: Tier1

 

  •  Scythe
    • Stats:
      • Life Steal Percent: 10%
    • Category: Tier 1

 

  •  Shield
    • Stats:
      • Physical Protection: 8
    • Category: Tier 1
  • Adamantine Sickle
    • Description:
      • Passive: While you are below 50% HP you gain 15 Strength.
    • Stats:
      • Physical Power: 15%
      • Life Steal Percent: 10%
    • Category: Tier 2

 

  • Battle Axe
    • Stats:
      • Physical Power: 18
      • Max Health: 150
    • Category: Tier 2

 

  •  Caestus
    • Description: Passive: When you are hit by a Hard CC effect you gain 15 Physical Protection and 15 Magical Protection for 4s.
    • Stats:
      • Physical Power: 10
      • Cooldown Reduction Percent: 10%
    • Category: Tier 2

 

  • Evil Eye
    • Stats:
      • Magical Power: 15
      • Magical Penetration Percent: 10%
    • Category: Tier 2

 

  • Flaming Pearl
    • Stats:
      • Magical Power: 25
      • Max Health: 150
    • Category: Tier
    • 2
  • Killing Stone
    • Stats:
      • Intelligence: 40
    • Category: Tier 2

 

  • Kopesh
    • Description:
      • Passive: When you Critically Strike an enemy god you gain 5% Movement Speed for 4s.
    • Stats:
      • Stenght: 10
      • Critical Chance: 10%
    • Category: Tier 2

 

  • Legionnaire Armor
    • Stats:
      • Physical Protection: 25
    • Category: Tier 2

 

  • Lucerne Hammer
    • Stats:
      • Physical Power: 10
      • Physical Penetration Percent: 10%
    • Category: Tier 2

 

  • Manchu Bow
    • Description:
      • Passive: All targets hit by your basic attacks take 10 bonus Physical Damage.
    • Stats:
      • Physical Power: 10
      • Attack Speed Percent: 10%
    • Category: Tier 2

 

  • Odigba
    • Description:
      • Passive: When you get a Kill or Assist on an enemy god you restore 5% of your max HP over 6s.
    • Stats:
      • Max Health: 180
      • Max Mana: 125
    • Category: Tier 2

 

  • Olmec Blue
    • Description:
      • Activce: Enemy gods withing 6.4m lose 10 Physical Protection and 10 Magic Protection for 6s. Cooldown: 60s
    • Stats:
      • Max Healthr: 200
    • Category: Tier 2

 

  • Oracle Staff
    • Description:
      • Passive: When you get a Kill or Assist on an enemy god you instantly restore 25% of your Mana.
    • Stats:
      • Magical Power: 25
      • Max Mana: 115.0
      • Mana Per Time: 2
    • Category: Tier 2

 

  • Ring of Dispel
    • Description:
      • Passive: Enemy gods hit by your Hard CC effects lose 10 Strength and 16 Intelligence for 4s.
    • Stats:
      • Magical Power: 25
      • Cooldown Reduction Percent: 10%
  • Category: Tier 2

 

 

  • Skeggox
    • Stats:
      • Physical Power: 28
    • Category: Tier 2

 

  • Veve Charm
    • Description:
      • Active: You and allied gods within 6.4m gain a 100 HP Shield for 6s. Cooldown: 60s.
      • Stats:
        • Max Health: 200
  • Circle of Protection
    • Stats:
      • Magical Protection: 33
    • Category: Tier 2

 

  • Zither
    • Stats:
      • Physical Power: 15
      • Magical Power: 25
    • Category: Tier 2
  • Atalanta’s Bow
    • Description:
      • Passive: When you hit an enemy god with a basic attack you gain 5% reduced Basic Attack Movement Penalty for 4s. Stacks up to 4 times.
    • Stats:
      • Strength: 30
      • Attack Speed: 30%
    • Category: Tier 3

 

  • Avatar’s Parashu
    • Description:
      • Active: You gain 20% increased Strength for 10s. Cooldown: 180s.
    • Stats:
      • Strength: 55
    • Category: Tier 3

 

  • Bagua Mirror
    • Stats:
      • Intelligence: 20
      • Max Mana: 250
      • Magical Penetration: 25%
    • Category: Tier 3

 

  • Balor’s Eye
    • Description:
      • Active: You gain 20% increased Strength for 10s. Cooldown: 180s.
    • Stats:
      • Strength: 55
    • Category: Tier 3

 

  • Baneful Rapier
    • Description: Passive: When you Critically Strike an enemy god you gain 15% Attack Speed for 4s.
    • Stats:
      • Physical Power: 20
      • Crit Chance: 20
    • Category: Tier 3

 

  • Bindings of Lyngvi
    • Description: Passive: Enemy gods hit by your Hard CC effects lose 15 Physical Protection and 15 Magical Protection for 4s.
    • Stats:
      • Physical Protection: 30
      • Magical Protection: 40
    • Category: Tier 3

 

  • Blinking Amulet
    • Description: Active: You are Teleported to the targeted location. Cooldown: 180s.
    • Stats:
      • Max Health: 200
      • Cooldown Reduction Percent: 7%
      • Movement Speed: 5%
    • Category: Tier 3

 

  • Blood-Bound Book
    • Description: Passive: When you drop below 30% HP you gain a 10% of your max HP + 50% Intelligence HP Shield for 6s. Cooldown: 90s.
    • Stats:
      • Magical Power: 60
      • Life Steal Percent: 20%
    • Category: Tier 3

 

  • Blood-Forged Blade
    • Description:
      • Active: You gain a 10% of your max HP + 100% Strength HP Shield for 6s. Cooldown: 90s.
    • Stats:
      • Strength: 40
      • Life Steal Percent: 18%
    • Category: Tier 3

 

  • Braghi’s Harp
    • Description:
      • Passive: All targets hit by your basic attacks take 5 + 2 per level bonus Magical Damage.
    • Stats:
      • Strength: 30
      • Intelligence: 35
      • Attack Speed: 20%
    • Category: Tier 3

 

  • Brawler’s Ruin
    • Description:
      • Passive: Enemy gods hit by your basic attacks have 40% reduced healing for 4s.
    • Stats:
      • Strength: 50
      • Mana Regen: 5
    • Category: Tier 3

 

  • Chrono’s Pendant
    • Description:
      • Passive: Your active ability Cooldowns are reduced by 1s every 10s.
    • Stats:
      • Intelligence: 45
      • Cooldown: 25%
    • Category: Tier 3

 

  • Dagger of Frenzy
    • Description: Active: You gain 60 Basic Attack Damage and 30% Attack Speed for 6s. Cooldown: 50s.
    • Stats:
      • Physical Power: 30
      • Attack Speed Percent: 17.5%
    • Category: Tier 3

 

  • Deathbringer
    • Description: Passive: You gain 25% increased Critical Strike Damage.
    • Stats:
      • Physical Power: 30
      • Crit Chance: 20%
    • Category: Tier 3

 

  • Death Metal
    • Description: Active: You and allied gods within 6.4m gain 15 + 1*Level Strength, 20 + 2*Level Intelligence, and 20% Attack Speed for 6s. Cooldown: 60s.
    • Stats:
      • Physical Power: 20
      • Magical Power: 25
      • Crit Chance: 17.5%
    • Category: Tier 3

 

  • Divine Ruin
    • Description:
      • Passive: Enemy gods hit by your abilities have 40% reduced healing for 4s.
    • Stats:
      • Magical Power: 70
      • Max Mana: 300
      • Mana Per Time: 2
    • Category: Tier 3

 

  • Dreamer’s Idol
    • Description:
      • Active: You gain 20% increased Intelligence for 10s. Cooldown: 180s.
    • Stats:
      • Intelligencer: 85
    • Category: Tier 3

 

  • Eldritch Orb
    • Stats:
      • Intelligencer: 145
    • Category: Tier 3

 

  • Eye of Providence
    • Description:
      • Active – Create a ward that Reveals enemies and enemy wards within 8.8m. Lasts for 60s. Cooldown 120s.
    • Stats:
      • Physical Protection: 20
      • Magical Protection: 25
      • Max Health: 200
      • Cooldown Reduction Percent: 10%
    • Category: Tier 3

 

  • Eye of the Storm
    • Stats:
      • Physical Power: 25
      • Physical Protection: 20
      • Magical Protection: 30
      • Max Health: 225
    • Category: Tier 3

 

  • Gem of Focus
    • Description:
      • Passive: When you use an ability you gain 15 Intelligence and 3% Movement Speed for 10s. Stacks up to 3 times.
    • Stats:
      • Magical Power: 45
      • Cooldown Reduction Percent: 20%
    • Category: Tier 3

 

  • Gem of Isolation
    • Description:
      • Passive: Enemy gods hit by your abilities are affected by a 15% Slow for 2s.
    • Stats:
      • Magical Power: 40
      • Max Health: 225
      • Max Mana: 175
    • Category: Tier 3

 

  • Hand of the Abyss
    • Passive: When you hit an enemy god or jungle boss with an ability you gain 15 Basic Attack Damage for 6s. Stacks up to 3 times.
  • Helm of Darkness
    • Description:
      • Active: You become Stealthed for 6s. Cooldown: 120s.
    • Stats:
      • Magical Power: 50
      • Magical Protection: 35
    • Category: Tier 3

 

  • Helm of Radiance
    • Description:
      • Passive: When you take Physical Damage you gain 10 Physical Protection for 6s. Stacks up to 5 times.
    • Stats:
      • Physical Power: 20
      • Physical Protection: 25
      • Magical Protection: 20
      • Max Health: 225
    • Category: Tier 3

 

  • Hussar’s Wings
    • Description:
      • Active: You are Cleansed of all Slows, gain Slow Immunity, and 10% Movement Speed for 6s. Cooldown: 30s.
    • Stats:
      • Physical Protection: 45
      • Magical Protection: 30
    • Category: Tier 3

 

  • Hydra’s Lamment
    • Description:
      • Passive: When you use an ability you gain 30% increased Basic Attack Damage on your next basic attack for 8s.
    • Stats:
      • Strength: 20
      • Max Health: 225
      • Mana Regen: 4
    • Category: Tier 3

 

  • Jade Scepter
    • Description:
      • Active: Enemy gods in front of you are Displaced up and away from you. Cooldown: 90s.
    • Stats:
      • Intelligence: 85
      • Max Mana: 225
      • Mana Regen: 4
    • Category: Tier 3

 

  • Jotunn’s Revenge
    • Description:
      • Passive: When you get a Kill or Assist on an enemy god your Non-ultimate Cooldowns are reduced by 2s and your Ultimate Cooldown is reduced by 6s.
    • Stats:
      • Strength: 45
      • Cooldown: 20%
    • Category: Tier 3

 

  • Leviathan’s Hide
    • Description:
      • Passive: Enemies who hit you with basic attacks lose 5% Strength for 4s. Stacks up to 3 times.
    • Stats:
      • Physical Protection: 65
    • Category: Tier 3

 

  • The Dagda’s Greatclub
    • Description:
      • Passive: Enemies hit by your abilities take 15 + 30% of your Item Protections as bonus Physical Damage. This effect only triggers once per ability per god.
    • Stats:
      • Physical Power: 20
      • Max Health: 175
      • Cooldown Reduction Percent: 20%
    • Category: Tier 3

 

  • Meteor Hammer
    • Description:
      • Passive: Enemies within 2.5m of your basic attack target take 15 + 12.5% of your Item Protections as bonus Physical Damage
    • Stats:
      • Physical Power: 20
      • Max Health: 225
      • Attack Speed Percent: 15%​
    • Category: Tier 3

 

  • Musashi’s Dual Swords
    • Description:
      •  Passive: When you Critically Strike an enemy god you gain 10% Movement Speed for 4s.
    • Stats:
      • Strength: 20
      • Critical Chance: 20%
    • Category: Tier 3

 

  • Necronomicon
    • Description:
      •  Passive: When you get a Kill or Assist on an enemy god you gain 1 stack of 50 Intelligence but you also lose 20 Physical Protection and 20 Magical Protection per stack. Stacks up to 3 times. All stacks are removed on your death.
    • Stats:
      • Intelligence: 45
      • Cooldown Rate: 20%
    • Category: Tier 3

 

  • Obsidian Shredder
    • Description:
      •  Passive: Enemy gods hit by your abilities lose 1 per level Physical Protection for 4s.
    • Stats:
      • Strength: 45
    • Category: Tier 3

 

  • Phantom Ring
    • Description:
      • Active: You and allied gods within 6.4m become Immune to Impediments, allowing you to walk through player made walls for 6s. Cooldown: 60s
    • Stats:
      • Max Health: 300
      • Cooldown Rate: 25%
    • Category: Tier 3

 

  • Pharaoh’s Curse
    • Description:
      • Active: Enemies within 5.6m are affected by a 25% Slow and have 25% reduced Attack Speed for 6s. Cooldown: 40s.
    • Stats:
      • Physical Protection: 45
      • Cooldown Rate: 10%
    • Category: Tier 3

 

  • Phoenix Feather
    • Description:
      • Active: You are Healed for 300 HP + 30% of your Missing HP. Cooldown: 240s.
    • Stats:
      • Magical Protection: 55
      • Max Health: 250
    • Category: Tier 3

 

  • Polynomicon
    • Description:
      • Passive: When you use an ability you gain 30% of your Intelligence as bonus Magical Damage on your next basic attack.
    • Stats:
      • Magical Power: 75
      • Max Mana: 200
      • Mana Per Time: 2
    • Category: Tier 3

 

  • Qin’s Blade
    • Description:
      • Passive: Enemy gods hit by your basic attacks take 6% of their max HP as bonus Physical Damage.
    • Stats:
      • Strength: 30
      • Attack Speed: 18%
    • Category: Tier 3

 

  • Amanita Charm
    • Description:
      • Active: Create a Mushroom that Heals allied gods within 6.4m for 5% HP every 1s. Lasts for 5s. Cooldown: 60s.
    • Stats:
      • Physical Protection: 45
      • Max Health: 250
    • Category: Tier 3

 

  • Ruinous Ankh
    • Description:
      • Passive: Enemies within 8.8m have 40% reduced healing.
    • Stats:
      • Physical Protection: 20
      • Magical Protection: 26
      • Max Health: 250
      • Max Mana: 150
    • Category: Tier 3

 

  • Scepter of Dominion
    • Description:
      • Active: After 2s an area is created causing any gods that enter into it or are already within it to become affected by Stasis. Lasts for 2s. Cooldown: 240s.
    • Stats:
      • Magical Power: 15
      • Cooldown Reduction Percent: 10
    • Category: Tier 3

 

  • Screeching Gargoyle
    • Description:
      • ACTIVE: Enemy gods in front of you are Silenced for 2s. Cooldown: 90s.
    • Stats:
      • Magical Protection: 55
      • Cooldown Reduction Percent: 10
    • Category: Tier 3

 

  • Serpent Spear
    • Stats:
      • Physical Power: 15
      • Max Mana: 175
      • Physical Penetration Percent: 30
    • Category: Tier 3

 

  • Shogun’s Ofuda
    • Description:
      • Passive: You and allies within 8.8m gain 20% Attack Speed.
    • Stats:
      • Magical Protection: 60
    • Category: Tier 3

 

  • Silken Mailcoat
    • Description:
      • Passive: Enemies within 8.8m lose 20% Attack Speed and 20% Critical Strike Chance.
    • Stats:
      • Physical Protection: 50
    • Category: Tier 3

 

  • Soul Devourer
    • Description:
      • Passive: Enemy gods hit by your abilities take 15% of their Current HP as bonus Magical Damage over 4s. This effect only triggers once per ability per god.
    • Stats:
      • Magical Power: 65
      • Max Mana: 250
      • Mana Per Time: 4
    • Category: Tier 3

 

  • The Cosmic Horror
    • Description:
      • Passive: If you have more than 225 Item Intelligence you gain 15 Cooldown Rate.
    • Stats:
      • Magical Power: 125
      • Max Mana: 150
      • Mana Per Time: 2
    • Category: Tier 3

 

  • Stampede
    • Description:
      • Active: You and allied gods within 6.4m gain 25% Movement Speed for 4s. Cooldown: 180s.
    • Stats:
      • Physical Protection: 35
      • Max Health: 325
    • Category: Tier 3

 

  • Sun Beam Bow
    • Description:
      • Passive: Hitting an enemy god with a basic attack Reduces your Basic Attack Movement Penalty by 20% for 2s. Stacks up to 5 times.
    • Stats:
      • Physical Power: 55
      • Attack Speed Percent: 17.5
    • Category: Tier 3

 

  • Emblem of Namaka
    • Stats:
      • Max Health: 300
      • Cooldown Reduction Percent: 20
    • Category: Tier 3

 

  • Talisman Of Purification
    • Description:
      • Active: You and allied gods within 6.4m are Cleansed of all CC and gain CC Immunity for 1s. Cooldown: 180s.
    • Stats:
      • Magical Protection: 30
      • Max Health: 250
    • Category: Tier 3

 

  • Tekko-Kagi
    • Description:
      • Passive: When you use an ability you gain 3% Movement Speed and 5 Cooldown Rate for 10s. Stacks up to 3 times.
    • Stats:
      • Strenght: 50
      • Cooldown: 10%
    • Category: Tier 3

 

  • The Executioner
    • Description:
      • Passive: When you damage an enemy god or jungle boss with a basic attack, gain 10% Physical Penetration for 4s. Stacks up to 5 times.
    • Stats:
      • Physical Power: 10
      • Attack Speed Percent: 12.5%
    • Category: Tier 3

 

  • The Nemes
    • Description:
      • Passive: When you get an Assist on a lane minion you gain 1 stack of 1 Physical Protection and 1 Magical Protection. Stacks up to 40 times.
    • Stats:
      • Max Health: 250
      • Max Mana: 150
    • Category: Tier 3

 

  • The Reaper
    • Description:
      • Passive: When you hit an enemy god below 50% HP, you gain 15% Lifesteal for 4s.
    • Stats:
      • Physical Power: 45
      • Life Steal Percent: 15%
    • Category: Tier 3

 

  • The World Stone
    • Description:
      • Passive: Your Ultimate Cooldown is reduced by 20%.
    • Stats:
      • Intelligence: 95
    • Category: Tier 3

 

  • Totem of Death
    • Description:
      • Passive: When you hit an enemy gods or jungle boss with an ability, gain 10% Magical Penetration for 4s. Stacks up to 5 times.
    • Stats:
      • Intelligence: 20
      • Cooldown Rate: 15%
    • Category: Tier 3

 

  • Triton’s Conch
    • Description:
      • Passive: You and allies within 8.8m gain 7 + 0.5*Level Strenght and 10 +1*Level Intelligence
    • Stats:
      • Intelligence: 55
      • Max Health: 300
      • Max Mana: 175
    • Category: Tier 3

 

  • Wish-Granting Pearl
    • Stats:
      • Magical Power: 55
      • Max Health: 250
      • Max Mana: 350
    • Category: Tier 3

 

  • Yogi’s Necklace
    • Stats:
      • Max Health: 450
      • Max Mana: 200
      • Health Regen: 8
      • Mana Regen: 8
    • Category: Tier 3

 

NOT IN Playtest Items

  • Damaru Drum
    • Stats:
      • Physical Power: 50
      • Magical Power: 85
      • Category: Tier 3

 

  • Gem of Radiance
    • Description:
      • Passive: When you take Physical Damage you gain 10 Physical Protection for 6s. Stacks up to 5 times.
    • Stats:
      • Magical Power: 60
      • Physical Protection: 25
      • Category: Tier 3

 

  • Stone of Orcus
    • Stats:
      • Max Health: 300
      • Category: Tier 3

 

  •  Talaria
    • Description:
      • none
    • Stats:
      • Physical Power: 40
      • Movement Speed: 10
      • Category: Tier 3

 

  • Zisurru
    • Stats:
      • Magical Protection: 33
    • Category: Tier 2

 

 

 

About FAERayo

Datamining Smite since 2013 and Paladins since 2015.Game dev

Check Also

Smite 2 Datamining – Mordred Stats and Abilities Info

Smite 2 – Alpha datamining

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