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Smite 2 OB15 Datamining – Shiva Emerges as Top Priority

Smite 2 Open Beta 15 Patch Datamining
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Changelog
- Added previous OB13 datamining
- Added skins
- Updated gods list
Smite2Live

- Currently updated with latest Open Beta 15 Patch
- View latest top ranked matches
- Create your build Guides
- Create Tier Lists
Voices of Smite
Voices of Smite allows you to listen all sound files from deities and skins. It also features a VGS simulator so you can practice VGS commands.
Events & Cosmetics
- Unknown Patch Skins
- Achilles - Soul Piercer (Skin 1)
- Has Prism Recolors
- Agni - Infinite Duality (Skin 1)
- Has prisms
- Anhur - Duke Dan de Lyons
- Possible future prisms
- Anubis - Zoo (Model Below)
- Anubis - Heavy Hitter (Skin 3)
- Anubis - Void Apex (Skin 4)
- Ares - Corebreaker (Skin 3)
- Has Prism Recolor
- Athena - Queen of Pain (Skin 3)
- Awilix - Renegade (Skin 2)
- Has prisms
- Baron Samedi - Half Life (Skin 3)
- Bellona - Space Fantasy (Skin 4)
- Camazotz - Batty
- Cerberus - Infinite Overseer (Skin 2)
- Has prisms
- Chaac - Einherjar (Skin 4)
- Has Prism Recolor
- Chaac - Storm Jarl (Skin 5)
- Has Prism Recolor
- Cupid - Elf Ranger (Model Below)
- Danzaburou (Skin 4)
- Fenrir - Wolf Man (Skin 4)
- Ganesha - Protector of the Light (Skin 1)
- Ganesha - Plushie (Skin 2)
- Has Prisms
- Geb - G.E.B 1 (Skin 2)
- Hastur - Cosmic Herald (Skin 1)
- Hercules - Runewolf (Skin 4)
- Hou Yi - Gleaming Archer
- Hua Mulan (3) - Wildstyle
- Izanami - Pool Party
- Jing Wei (Skin 5)
- Kali - Valkalli (Skin 3)
- Has Prism Recolor
- Kali - Blood Jarl (Skin 4)
- Has Prism Recolor
- Khepri - Dread Stalker (Skin 1)
- Has Prism Recolor
- Khepri - KEP - 9000 (Skin 3)
- King Arthur - Twisted Nightmare
- King Arthur - Ronin (Skin 2)
- Mordred - Hot Killer (Skin 3)
- Mulan - Wildstyle (Skin 3)
- Mulan - Sentai (Skin 4)
- Has prisms
- Neith - Ms. Diagnosis (Skin 5)
- Has prisms
- Nemesis - Blind Vengeance (Skin 2)
- Has prisms
- Nu Wa - Bunny Bliss (Skin 4)
- Nu Wa - Ravenstrike (Skin 5)
- Has prisms
- Odin - Bratwurst (Skin 4)
- Pele - Dark Overlord (Skin 3)
- Pele - Supernova
- Poseidon - Crimson Kraken (Skin 3)
- Sobek - Sickening Strike (Skin 3)
- Sol - Vampiress (Skin 2) (Model Below)
- Has prisms
- Sol - Darklight Soverign (Skin 4)
- Sun Wukong - Street King (Skin 2)
- Sun Wukong - Dark Lord (Skin 3)
- Yemoja - Mastermind (Skin 3)
- Achilles - Soul Piercer (Skin 1)
Pink text highlights what's new from this pts datamining vs what remains from previous datamining.














Balance, Items and Talents
General
- Game Modes
- Arena Competitive: Make a name for yourself in the Arena, where the best of the best gather to show their combat prowess. Dominate teamfights, control momentum, and outplay your opponents in this high-stakes, competitive battleground.
- There is a new Queue menu in the works, seems to be more similar to Rocket League. I think smite 1 had something like this in the past but can't remember. You have main options for Casual, Ranked.. then it goes into a sub-menu with the modes.
- In this case, there will be Conquest & Duel for Ranked.
- While Arena Ranked was indeed coming, seems like Duel will be first.
- Leaderboard
- We're going soon to Season 1, as they are adding Season 0 filters
- Weekly Solo Queue Cup
- New Jungle Mechanic - Gold Fury Variants
- At this moment it's unknown when or what triggers the different gold fury, probably pretty close to how League of Legends Drake works, which starts to rotate randomly after 2nd kill.
- New Elder Gold Fury
- Note: This might just be the old gold fury remnants
- Has different Stats
- Debuffs Tower on Kill
- New gold fury elemmental variants are introduced
- Default
- Cosmic
- Earth
- Fire
- Lightning
- Should do more damage than basic gold fury
- Has a strong Knockback
- She's Faster
- Has less cooldown for attacks
- Nature
- This one is hard to read, so we are unsure about what it does.
- It uses grass or spawns grass (Not sure if it's to move outside of gold fury spawn point)
- Mentions a Pit, Pyro, Scorpion, Duo and solo Tier2 Tower
- Nature Grass Regen: Heals 0.5% of max health every 1 second
- Killing Gold Fury Buff
- Unknown if gold fury buff changes depending on which gold fury variant we're fighting, but seems likely.
- Gold Fury Key: All doors are open to you
- Gilded Armor: Gain +50 protections when near an enemy structure
- Gilded Strength: Deal +25% bonus true damage against structures
- Gilded Speed: Enhanced speed obtained from the gold fury from leaving fountain
- Leadership Buff: Aura Buff that increases STR and INT












God Release Schedule & Smite 1 Gods
This list is a prediction made by us of when the gods will be released.
- 100% means confirmed by Hi-Rez + official week date.
- 99% means confirmed by Hi-Rez + no official week date, but we are confident it's the right order.
- Above 50% means we are confident the god comes in that patch, but the order may not be correct.
- Below 50% means we are not sure if the patch is correct.
- Open Beta 16
- Janus (100% Chance) -> Abilities data below
- Open Beta 17
- Jormungandr (100% chance) -> Abilities data below
- Open Beta 18
- Tsukuyomi (100% chance)
- Open Beta 19+
- 1. Shiva (75%)
- 2. Horus (65% chance)
- 3. Sylvanus (50% chance)
- 4. Ratatoskr (65% -> 40% chance)
- 5. Baldr (25% chance)
- Delayed Gods
- Hastur -> Last post with his info
- King Arthur -> Arthur will be here until we have more proofs he's coming.










- Pending gods
- All Gods are now included, which does not mean they're being fully worked on, remember it! But at least they have a chance now!
- Ah Muzen Cab
- Ah Puch
- Ao Kuang
- Arachne
- Artio
- Atlas
- Bastet
- Baba Yaga
- Bakasura
- Bake Kujira
- Camazotz
- Chang'e
- Charon
- Charybdis
- Chernobog
- Chiron
- Chronos
- Cliodhna
- Cthulu
- Cu Chulainn
- Da Ji
- Discordia
- Erlang Shen
- Eset
- Fafnir
- Freya
- Gilgamesh
- Hachiman
- He Bo
- Heimdallr
- Hel
- Hera
- Ishtar
- Ix Chel
- Kumbhakarna
- Kuzenbo
- Lancelot
- Maman Brigitte
- Martichoras
- Maui
- Morgan Le Fay
- Ne Zha
- Nike
- Nox
- Nut
- Olorun
- Osiris
- Persephone
- Raijin
- Ravana
- Serqet
- Set
- Skadi
- Surtr
- Thoth
- Tiamat
- Terra
- Tyr
- Vamana
- Xbalanque
- Xing Tian
- Yu Huang
- Zhong Kui
Deity 135 - Baldr
Baldr is the new Smite 2 Deity, taking Hastur's spot.
There's not much info, but files have some tags, which may not be 100% accurate at this early stage:
- General
- He's being designed with some Chaac elements as template
- Hybrid Carry
- Jungle, Mid, Solo INT
- Magical
- Stats
- Max Health: 668.4 -> 2595
- Max Mana: 310 -> 1147
- Health Regen: 1.83 -> 5.78
- Mana Regen: 2.33 -> 7.26
- Physical Protection: 20.4 -> 79.7
- Magical Protection: 29.6 -> 59.3
- Basic Attack Power: 45 -> 91
- Attack Speed %: 1.42% -> 28.39%
- Base Attack Speed: 1.02
- Movement Speed: 375
- Basic Attack
- 3 Basic Attack Combo
- Magical Basic Attack
- 2nd and 3rd hit can hit multiple enemies
- Ability 1
- Deployable attack
- 60º angle and 9.5m radius
- Push enemies
- Using Baron's Samedi Ultimate Vortex as template FX
- Ability 2
- Inner & Outer Damage area
- Cleanses Target
- Ability 3
- Attacks on multiple directions (Center, Left & Right)
- Probably a cross without backward line
- Ability 4
- Leap
Janus
- Talent
- Basic Attack
- Passive
- Your next ability cast will deal bonus damage.
- Ability 1
- Damage: 80 to 300 +60% INT Scaling
- Banish Duration: 1.5s
- Wall Portal Duration: 5s
- Wall Portal Range: 1600
- Cost: 70
- Ability 2
- Damage:; 100 to 360 +80% INT Scaling
- Reduced Damage: 15 to 54
- Reduced Int Scaling: 12%
- Cost: 70 to 90
- Ability 3
- Slow Duration: 3s
- Trigger Scalking: 15 to 55%
- Slow: 25%
- Speed: 15%
- Speed Buff Duration: 6s
- Speed Buff Stack: 3
- Cost: 60 to 80
- Ability 4
- Magical Penetration bonus: 10 to 20%
- Damage: 300 to 600 +80% INT Scaling
- Max Distance: 12800
- Max Health Treshold: 75%
- Max Damage Scaling Bonus: 100%
- Cost: 100
Jormungandr
- Talent
- Basic Attack
- Passive
- Ability 1
- Damage: 80 to 240
- INT Scaling: 40%
- Tick Damage: 10 to 50
- Tick INT Scaling: 5%
- Slow: 20%
- Slow Duration: 1.5s
- Cost: 50 to 70
- Ability 2
- 120 to 360 +45% INT Scaling
- Bonus Damage: 20 to 40
- Bonus INT Scaling: 10%
- Cost: 70
- Ability 3
- Damage: 70 to 290 +50% INT Scaling
- Speed Buff: 35%
- Buff Duration: 5s
- Cost: 70 to 90
- Ability 4
- Submerge Damage: 150 to 350 +35% INT Scaling
- Crash Emerge Damage: 75 to 175 +20% INT Scaling
- Cost: 100


Discussion
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