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Smite 2 OB20 Datamining – Night Cycle, Nut & Many Travelers

Smite 2 Open Beta 20 Patch Datamining
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Changelog
- Added previous OB19 datamining
- Updated gods list
- Added Night Cycle Objective
- Added many skins
- Added Nut
- Added Da Ji Model images
- Updated Sylvanus Model images
Smite2Live

- Currently updated with latest Open Beta 16 Patch
- View latest top ranked matches
- Create your build Guides
- Create Tier Lists
Voices of Smite
Voices of Smite allows you to listen all sound files from deities and skins. It also features a VGS simulator so you can practice VGS commands.
Events & Cosmetics
- New Travelers
- Lil' Thanatos - Models below
- Lil' Thanatos
- Lil' Thanatos - Onyx
- Lil' Thanatos - Opal
- Lil' Thanatos - Shadow
- Big Head Cupid
- Pumkin
- Fat Loki - Models below
- Fat Loki
- Fat Loki - Joki
- Fat Loki - Grim Mariachi
- Fat Loki - Cabrak O'Charms
- Fat Loki - Joki
- Pumkin
- Darkest Knight Xbalanque (6 Items)
- New Smite 2 Skin for Xbalanque
- Darkest Knight + 3 prisms
- Knit-Wit (7 Items) - Models below
- New Smite 2 Skin for Anubis
- Festive Knit - Wite
- Sacred Arrow (6 Items) - Models below
- New Smite 2 Skin for Rama
- Sacred Arrow Rama
- Sacred Arrow - Cursed Wraith
- Sacred Arrow - Starbound
- Sacred Arrow - Infernal Menace
- Dark Lord Sun Wukong (6 Items) - Models below
- 3 Dark Lord Prisms
- Snow day
- Unknown
- World Kitty
- Unknown for now, seems to be for Jorm
- Wreck The Halls
- Unknown for now, seems to be Fenrir's Christmas
- Emma's Trinkets
- Unknown
- Void Wyrm (6 Items)
- Kukulkan Void Wyrm - Brightscale White
- Kukulkan Void Wyrm - Brightscale Black
- Kukulkan Void Wyrm - Brightscale Gold
- Kukulkan Pumpkin
- Knights of osiris (12 Items)
- Noble Knight with a few prisms
- Black Night with a few prisms
- Polar Prankster
- New Smite 2 Skin for Danzaburou
- Lil' Thanatos - Models below
- Unknown Patch Skins
- Aladdin - Winter Santa (Skin 2)
- Achilles - Soul Piercer (Skin 1)
- Has Prism Recolors
- Anhur - Duke Dan de Lyons
- Possible future prisms
- Anubis - Zoo (Model Below)
- Anubis - Heavy Hitter (Skin 3)
- Anubis - Void Apex (Skin 4)
- Has Prisms
- Christmas
- Aphrodite - Yule Cheer (Skin 4)
- Has prisms
- Ares - Corebreaker (Skin 3)
- Has Prism Recolor
- Artio - Arctic Seer (Skin 1)
- Has prisms
- Athena - Queen of Pain (Skin 3)
- Bacchus - Brewserker (Skin 4)
- Has prisms
- Baron Samedi - Half Life (Skin 3)
- Bellona - Space Fantasy (Skin 4)
- Cabrakan - Fat Loki (Skin 2)
- Has prisms
- Camazotz - Batty
- Chaac - Einherjar (Skin 4)
- Has Prism Recolor
- Chaac - Storm Jarl (Skin 5)
- Has Prism Recolor
- Cupid - Cosplay (Skin 2) (Model Below)
- Has prisms
- Thanatos cosplay
- Cupid - Big Head (Skin 3) (Model Below)
- Added ingame images below
- Da Ji - Devil Punk (Skin 1)
- Has prisms
- Danzaburou - Fungal Fury (Skin 3)
- Danzaburou (Skin 4)
- Danzaburou - Polar Bear (Skin 5)
- Has prisms
- Fenrir - Wolf Man (Skin 4)
- Hastur - Cosmic Herald (Skin 1)
- Hercules - Runewolf (Skin 4)
- Hua Mulan (3) - Wildstyle
- Izanami - Pool Party
- Jing Wei - Dragonheart Rebel (Skin 3)
- New Prism
- Jing Wei (Skin 5)
- Jorm - World Kitty
- Has prisms
- Kali - Valkalli (Skin 3)
- Has Prism Recolor
- Kali - Blood Jarl (Skin 4)
- Has Prism Recolor
- Khepri - KEP - 9000 (Skin 3)
- King Arthur - Twisted Nightmare
- King Arthur - Ronin (Skin 2)
- Mercury - Hell's Fury (Skin 1)
- Mordred - Hot Killer (Skin 3)
- Nemesis - Blind Vengeance (Skin 2)
- Has prisms
- Nu Wa - Bunny Bliss (Skin 4)
- Nu Wa - Ravenstrike (Skin 5)
- Has prisms
- Odin - Bratwurst (Skin 4)
- Osiris - Noble Knight (Skin 1)
- Has prisms
- Osiris - Black Knight (Skin 2)
- Has prisms
- Pele - Dark Overlord (Skin 3)
- Pele - Supernova
- Poseidon - Crimson Kraken (Skin 3)
- Rama - Sacred Arrow (Skin 1)
- Has prisms
- Scylla - Snow Day (Skin 2)
- Has prisms
- Sobek - Sickening Strike (Skin 3)
- Sol - Darklight Soverign (Skin 4)
- Sun Wukong - Street King (Skin 1)
- Sun Wukong - Dark Lord (Skin 2)
- Has prisms
- Yemoja - Mastermind (Skin 3)
- Wards
- Fat Loki
- Frost Boar Tusky
- Chonky Floof Bat
- Xbalanque - Darkest Knight (Skin 1)
- Has prisms
Pink text highlights what's new from this pts datamining vs what remains from previous datamining.


































Balance, Items and Talents
General

- New Map Mechanic - Night Cycle
- A new mechanic involving a night cycle has been added. This is not just an environment night, but attached to an in-game objective.
- The objective is activated every X minutes, so it's repeated during the match.
- The objective provides buffs to towers, items like Obsidian dagger and npc spawning like elite naggas.
- The objective is played by obtaining points. Each time has to fill a bar with X points, then the team wins the objective and is provided with the prizes.
- The objective has some point control that players must capture (Pretty much a capture the point mechanic) for obtaining points
- There are also other npc objectives around that increments the points.
- The timer of the objective is represented by the night cycle, so the illumination swifts from day to night, when night is reached the objective starts.
- New Jungle Mechanic - Gold Fury Variants
- At this moment it's unknown when or what triggers the different gold fury, probably pretty close to how League of Legends Drake works, which starts to rotate randomly after 2nd kill.
- New Elder Gold Fury
- Note: This might just be the old gold fury remnants
- Has different Stats
- Debuffs Tower on Kill
- New gold fury elemmental variants are introduced
- Default
- Cosmic
- Earth
- Fire
- Lightning
- Should do more damage than basic gold fury
- Has a strong Knockback
- She's Faster
- Has less cooldown for attacks
- Nature
- This one is hard to read, so we are unsure about what it does.
- It uses grass or spawns grass (Not sure if it's to move outside of gold fury spawn point)
- Mentions a Pit, Pyro, Scorpion, Duo and solo Tier2 Tower
- Nature Grass Regen: Heals 0.5% of max health every 1 second
- Killing Gold Fury Buff
- Unknown if gold fury buff changes depending on which gold fury variant we're fighting, but seems likely.
- Gold Fury Key: All doors are open to you
- Gilded Armor: Gain +50 protections when near an enemy structure
- Gilded Strength: Deal +25% bonus true damage against structures
- Gilded Speed: Enhanced speed obtained from the gold fury from leaving fountain
- Leadership Buff: Aura Buff that increases STR and INT












God Release Schedule & Smite 1 Gods
This list is a prediction made by us of when the gods will be released.
- 100% means confirmed by Hi-Rez + official week date.
- 99% means confirmed by Hi-Rez + no official week date, but we are confident it's the right order.
- Above 50% means we are confident the god comes in that patch, but the order may not be correct.
- Below 50% means we are not sure if the patch is correct.
- Rest of 2025
- 1. Eset (100% chance) [Mage] -> Partial Abilities data below
- 2. Sylvanus (100% chance) [Guardian] -> Partial Abilities data below
- 3. Da Ji (
75%-> 98% chance) [Assassin] - 4. Artio (
65%-> 70% chance) [Guardian] - 5. Nut (65% chance) [Hunter]
- 2026 - Starting from OB26
- 1. Baldr (40% chance) [Mage]
- Delayed Gods
- This section will hold gods we guessed to be released and received a lot of work but were delayed/canceled.
- Hastur -> Last post with his info
- King Arthur -> Arthur will be here until we have more proofs he's coming.
- Ratatoskr -> He's been long without notices and other junglers are being worked on.
- Horus -> He's been long without notices, doesn't seem to be on priority for now.
- Shiva -> Same as Horus, we'll move him here for now unless we get more news for 2026.



















- Pending gods
- All Gods are now included, which does not mean they're being fully worked on, remember it! But at least they have a chance now!
- Ah Muzen Cab
- Ah Puch
- Ao Kuang
- Arachne
- Atlas
- Bastet
- Baba Yaga
- Bakasura
- Bake Kujira
- Camazotz
- Chang'e
- Charon
- Charybdis
- Chernobog
- Chiron
- Chronos
- Cliodhna
- Cthulu
- Cu Chulainn
- Discordia
- Erlang Shen
- Fafnir
- Freya
- Gilgamesh
- Hachiman
- He Bo
- Heimdallr
- Hel
- Hera
- Ix Chel
- Ishtar
- Kumbhakarna
- Kuzenbo
- Lancelot
- Maman Brigitte
- Martichoras
- Maui
- Morgan Le Fay
- Ne Zha
- Nike
- Nox
- Nut
- Olorun
- Persephone
- Raijin
- Ravana
- Serqet
- Set
- Skadi
- Surtr
- Thoth
- Tiamat
- Terra
- Tyr
- Vamana
- Xing Tian
- Yu Huang
- Zhong Kui
Deity 135 - Baldr
Baldr is the new Smite 2 Deity, taking Hastur's spot.
There's not much info, but files have some tags, which may not be 100% accurate at this early stage:
- General
- He's being designed with some Chaac elements as template
- Hybrid Carry
- Jungle, Mid, Solo INT
- Magical
- Stats
- Max Health: 668.4 -> 2595
- Max Mana: 310 -> 1147
- Health Regen: 1.83 -> 5.78
- Mana Regen: 2.33 -> 7.26
- Physical Protection: 20.4 -> 79.7
- Magical Protection: 29.6 -> 59.3
- Basic Attack Power: 45 -> 91
- Attack Speed %: 1.42% -> 28.39%
- Base Attack Speed: 1.02
- Movement Speed: 375
- Basic Attack
- 3 Basic Attack Combo
- Magical Basic Attack
- 2nd and 3rd hit can hit multiple enemies
- Ability 1
- Deployable attack
- 60º angle and 9.5m radius
- Push enemies
- Using Baron's Samedi Ultimate Vortex as template FX
- Ability 2
- Inner & Outer Damage area
- Cleanses Target
- Ability 3
- Attacks on multiple directions (Center, Left & Right)
- Probably a cross without backward line
- Ability 4
- Leap
Eset
- Passive
- Ability 1
- Damage: 45 to 125 +45% Scaling
- Movement Speed: 25%
- Ability 2
- Ability 3
- Slow: 20 to 30%
- Shield: 50 to 250 hp
- Shield Duration: 4s
- Magic Prot Debuff: 10%
- Debuff Duration: 1.5 to 2.5s
- Cost: 60 to 80
- Ability 4
- Damage: 180 to 320 +50% Scaling
- Max Damage Multiplier: 2 to 3
- Max Stored Damage: 700 to 3500
- Healing: 75 to 215












Sylvanus
- Passive
- When your abilities hit or are deployed, a seed pod appears. Picking it up restores Mana and reduces your cooldowns. Restores 2.5% Mana and reduces cooldowns by 0.5s; at level 15 the reduction increases to 1s
- Ability 1
- Throw a seed to a location that deals Magical Damage, applies Protection Reduction, and Roots enemy gods on hit
- If the seed lands on the ground, it grows into a flower after a delay that grants nearby allies Mana Regeneration. The pod can be destroyed by Basic Attacks, exploding to apply Protection Reduction to nearby enemies
- Maximum pods active: 3
- Ability 2
- Release wisps that Heal allies and deal Magical Damage over time to enemies. The first wisp heals allied gods and damages enemies for twice the normal amount.
- Damage and Healing are reduced by 65% when affecting Minions. Seed Pods are not spawned when hitting Minions.
- Ability 3
- Extend a vine that Stuns the first enemy god hit and Pulls them toward you
- Ability 4
- Command Grover to slam the ground, Knocking Up enemies in an area and applying Poison. Poison deals Magical Damage over time



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