Tuesday , 8 November 2022

Smite 8.12 Datamining – Shiva and Season 9

Season 8.12 PTS Datamining

Datamining is a way of obtaining early data on what Hi-Rez is working. Sometimes the data is not enough clear and our interpretation may be wrong or inaccurate. Due to this, please remember data may change or never reach final build, do not take datamining as real data but an estimation of what’s to come.

Skins and content is usually 100% accurate, but Gods and Gamemodes data is sometimes inaccurate.

Follow @SmiteDatamining for up to date news

Remember Post is also added to Reddit, I use it as main comment source! Link to Reddit Post 

Changelog

  • Added S8.11 Datamining
  • Added new skins
  • Added S9 events and items

Smite Board – 3D Models & Voice Packs

Smite Board is a 3D Models & Voicepacks database site. It features also a VGS Simulaltor so you can hear the voice packs or just practice the VGS.

As of November 2018 the website is continued under board.smitedatamining.com instead of self domain smiteboard.com

 

There’s a new beta version for the board, under dev-board.smitedatamining.com just in case you want to try it and give some feedback over twitter.

Some 3D Models are animated.

New Skins / Cosmetics

  • Patch 9.1
    • Lunar New Year items
    • Valentine items
    • Hindu Event
      • Agni, Bakasura, Ganesha, Kali, Kumbhakarna, Rama, Ravana, Vamana, Shiva
      • Quest – See <god> 3 times (same quest for each god)
    • Codex Event
      • Do you want to spend a Codex Fragment to unlock this God Codex?
      • Unlocking a God Codex grants access to the evolving Loading Frame!
      • Free Quests!
        • Every player receives 2 Codex Fragments after completing a match or going to the event page for the first time. Use the Codex Fragment to unlock a God Codex Portrait of your choosing. Complete a God Codex Portrait by filling in 3 lightning bolts when you play as that god, play against that god, or play with that god! Completing a God Codex Portrait will grant you another Codex Fragment.
        • Play as, play against, or play with a god three times to unlock their frame piece. Complete all nine Gods’ Codex Portraits to fully unlock the final frame!
        • On release of a new chapter there will be an initial discount. Once the next bundle releases, the discount will no longer be available.
        • There will be 4 Bundles in this event spanning over 4 Updates. Each bundle will contain 2 skins + 2 cosmetic Items
      • Reveal a God
        • Reveal God
        • Revealing a god starts a quest to progress your XXX frame
        • Do you want to spend a Codex Fragment to reveal this God
      • Bundles for each god listed above.
    • Reincarnation Event
    • The Dharmin Era Event
  • Patch 9.2
    • Anubis
    • Artemis Skin
    • Awilix Skin
    • Bastet Skin
    • Cerberus Skin – Primordial
    • Discordia Skin
    • Khepri Skin
    • Kukulkan Skin
    • Kuzendo Skin
    • Nu Wa Skin
    • Medusa Skin
    • Mulan Skin – Senpai
    • Tsukuyomi Skin – Mythical
  • Patch 9.3
    • There’s a community skin and a cutesy/chibi skin
    • Ah Puch Skin
    • Ares Skin
    • Baron Skin
    • Cliodhna (Glitch chest)
    • Cupid Skin
    • Fenrir Skin (Dire Omens chest)
    • Hades Skin
    • Hou Yi
    • Merlin Skin
    • Thoth Skin
    • Ymir Skin

Pink text highlights what’s new from this pts datamining vs what remains from previous datamining.

Season 9

  • Conquest Map:
    • First mentions of Season 9 Conquest map
    • Offering Deployable (Offerings back?)
    • Scorpion jungle camp
  • S9 items (Listed at the bottom of the post)

Reworks

  • Sylvanus V2
    • New passive
    • Some Changes in abilities 2 and 3
  • Slash Game Mode

Slash game mode seems to be coming soon

  • Egypt & Mayan map (One each side)
  • Apophis is in the map
  • There’s a Game Portal Deployable
  • Jaguar -> Speed camp buff
  • Baboon -> Mana buff
  • This four are a bit rare, I’m not sure they’re linked 100% to slash game mode
    • War Flag
    • War Banned
    • Snakeman Monster
    • Snakeman Flagbearer

Deity 119 – Shiva

Deity 119 is now revealed as Shiva.

  • Physical (Remember, as happened with Charybdis, this attribute can be totally wrong as it is inherited from the the start when it was created and it can already be changed)
  • Passive
    • The passive has an aura effect for enemies and friendly
  • Ability 01
    • It’s a deployable
    • Has an effect group (Unknown if debuff or friendly buff)
  • Ability 02
    • It’s a deployable
  • Ability 03 –
    • It’s a deployable
  • Ability 04
    • It’s a deployable

Season 9 Deities

  • God 119 – Shiva

Season 9 Items

  • Scorching Blink Rune 
    • Short range teleport.
    • Using this item will allow you to teleport up to 45 units away instantly.
    • After using this item you gain a 10% Damage Mitigation Buff for 2s.
    • This item can not be used if you have taken or dealt damage in the last 3s.
  • Corrupted Blink Rune
    • Short range teleport.
    • Using this item will allow you to teleport up to 45 units away instantly. After using this item you gain a 10% Damage Mitigation Buff for 2s. This item can not be used if you have taken or dealt damage in the last 3s. 
    • Cooldown – 120s.
  • Bracer of Illumination (Ward)
    • Provides vision and warmth to allies.
    • Place a radiant glow at a target location for 90s. Allies who move through this field gain 15% increased Power if above half health or 15% Movement Speed if below Half Health for 8s.
    • This fragment acts as a Sentry Ward.
    • If destroyed the cooldown of the relic is reduced by 20s. Cooldown – 100s.
  • Drowned Ankh
    • Reduces enemy Healing.
    • Using this item reduces the Healing received by all enemy gods within 55 units by 40% for 10s and removes 50% of any currently applied shield. Enemies that are healed by god abilities while affected by this curse take 20% more damage from all sources for the duration of the curse.
    • Cooldown: 120s.
  • Cloak of the Avatar
    • Mana and Health restoration.
    • Using this item causes you to Enter a meditative state where nearby allies gods within 35 units restore 8+5% of their missing health and mana each pulse. Additionally each pulse reduces cooldowns for all abilities by 1s. Pulses occur once every second for 4s.
    • Cooldown – 140s.
  • Chaotic Beads
    • Removes Crowd Control Effects.
    • Using this item removes Crowd Control Effects and makes you immune to new ones for 2s. 
    • Cooldown – 130s
  • Sundering Blast
    • Fires True Damage Projectile.
    • Fire a bolt that travels 70 units, stopping on first god hit dealing 12.5% of their Current Health as True Damage and reducing any active shields in by 75%. Targets hit take 7% increased damage for 5s, stacking 2 times. This relic has 2 charges.
    • Cooldown – 125s.
  • Sundering Siphon
    • Fires True Damage Projectile.
    • Fire a bolt that travels 70 units, stopping on first god hit dealing 12.5% of their Current Health as True Damage and reducing any active shields in by 75%. Targets hit take 7% increased damage for 5s, stacking 2 times. This relic has 2 charges.
    • Cooldown: 125s.
  • Breastplate of Determination
    • This item gives the owner reduced ability cooldowns.
    • Physical Protection : +65
    • Mana: +300
    • MP5: +10
    • Cooldown Reduction: +20%
  • Calamitous Rod of Tahuti
    • Magical Power: +140
    • MP5: +30
    • Magical Penetration: +10%
    • PASSIVE – Basic Attacks and Abilities gain 25% additional Magical Power against targets below 50% Health.
  • Entangling Wings
    • Increases ally Movement Speed
    • Using this item increases the Movement Speed of allied gods within 55 units by 20% for 5s, makes them immune to Slows, and grants Haste causing them to be immune to Basic Attack Movement Penalty.
    • Cooldown – 120s
  • Aegis of Acceleration
    • Using this item grants the owner invulnerability for a short duration.
    • Using this item makes you invulnerable to damage and healing for 1.5s, and prevents you from taking any actions. You may still move. 
    • Cooldown – 140s
  • Belt of the Berserker
    • Ally damage buff.
    • Using this item grants all allied gods within 70 units 10% Increased Damage dealt to all targets, including objectives, and 25% Attack Speed increase for 8 seconds. While active they also gain +10 Penetration.
    • Cooldown – 120s.
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  • Belt of Insatiable Hunge
    • Ally damage buff.
    • Using this item grants all allied gods within 70 units 10% Increased Damage dealt to all targets, including objectives, and 25% Attack Speed increase for 8 seconds. While active they also gain +10 Penetration.
    • Cooldown – 120s.
  • Blighted Ankh
    • Reduces enemy Healing.
    • Using this item reduces the Healing received by all enemy gods within 55 units by 40% for 10s and removes 50% of any currently applied shield. Enemies that are healed by god abilities while affected by this curse take 20% more damage from all sources for the duration of the curse.
    • Cooldown – 120s.
  • Hastened Wing
    • Increases ally Movement Speed
    • Using this item increases the Movement Speed of allied gods within 55 units by 20% for 5s, makes them immune to Slows, and grants Haste causing them to be immune to Basic Attack Movement Penalty.
    • Cooldown – 120s
  • Emblem of Increasing Peril
    • Reduces enemy gods Attack Speed and Movement Speed.
    • Using this item Slows the Movement Speed of all enemy gods within 35 units by 30% for 5s. Their Attack Speed is reduced by 25% for the duration. Additionally, their Damage Dealt is reduced by 15%.
    • Cooldown – 110s.
  • Emblem of Trembling Terror
    • Reduces enemy gods Attack Speed and Movement Speed.
    • Using this item Slows the Movement Speed of all enemy gods within 35 units by 30% for 5s. Their Attack Speed is reduced by 25% for the duration. Additionally, their Damage Dealt is reduced by 15%.
    • Cooldown – 110s.
  • Thorns of Overgrowt
    • Upon activation you reflect 30% of all damage you take for the next 5s back to its owner.
    • Using this item reflects 30% of all damage you take, before mitigations, for the next 5 seconds, back to its owner as Magical Damage. If you are dealt 120 * your level damage while this effect is active, the effect will end early.
    • While this is active enemies can only lifesteal from you for 50% of their total lifesteal.
    • Cooldown – 120s.
  • Thorns of Sapping Strength
    • Upon activation you reflect 30% of all damage you take for the next 5s back to its owner.
    • Using this item reflects 30% of all damage you take, before mitigations, for the next 5 seconds, back to its owner as Magical Damage. If you are dealt 120 * your level damage while this effect is active, the effect will end early.
    • While this is active enemies can only lifesteal from you for 50% of their total lifesteal.
    • Cooldown – 120s.
  • Persistent Teleport
    • Teleport to an allied structure. Not interrupted by damage.
    • Using this item allows you to teleport to any allied structure or ward while Rooted in place. This effect is not interrupted by damage but is interrupted by hard Crowd Control.
    • Cooldown – 200s.
  • Heroic Teleport
    • Teleport to an allied structure. Not interrupted by damage.
    • Using this item allows you to teleport to any allied structure or ward while Rooted in place. This effect is not interrupted by damage but is interrupted by hard Crowd Control. After teleporting you gain slow immunity, 30% MS and 40 Protections for 6s
    • Cooldown – 130s.
  • Malicious Deathbringe
    • This item gives the owner increased Critical Strike Chance and damage.
    • +50 Physical Power
    • +25% Critical Strike Chance
    • PASSIVE – Critical Strike bonus damage dealt is increased by 30%.
    • Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown, except your ultimate ability.
  • Envenomed Deathbringer
    • This item gives the owner increased Critical Strike Chance and damage.
    • +50 Physical Power
    • +25% Critical Strike Chance
    • PASSIVE – Critical Strike bonus damage dealt is increased by 30%.
    • Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.
  • Nimble Rod of Tahuti
    • Magical Power:+140
    • MP5:+30
    • Magical Penetration:+10%
    • PASSIVE – Basic Attacks and Abilities gain 25% additional Magical Power against targets below 50% Health.
  • Breastplate of Vigilance
    • This item gives the owner reduced ability cooldowns.
    • Physical Protection:+65
    • Mana:+300
    • MP5: +10
    • Cooldown Reduction:+20%
  • Amulet of Silence
    • This item gives the owner an aura of magical protections.
    • +55 Magical Protection
    • +250 Health
    • AURA – Allied gods within 70 units have their Magical Protections increased by 20 and their MP5 increased by 30.
  • Amulet of the Stronghold
    • This item gives the owner an aura of magical protections.
    • +55 Magical Protection
    • +250 Health
    • AURA – Allied gods within 70 units have their Magical Protections increased by 20 and their MP5 increased by 30.
  • Jotunn’s Ferocity
    • This item gives the owner reduced cooldown on their abilities.
    • +45 Physical Power
    • +150 Mana
    • +10 Physical Penetration
    • +20% Cooldown Reduction
  • Jotunn’s Vigor
    • This item gives the owner reduced cooldown on their abilities.
    • +45 Physical Power
    • +150 Mana
    • +10 Physical Penetration
    • +20% Cooldown Reduction
    • PASSIVE – If you drop below 35% Health, you gain an additional 10% Movement Speed and 40% Physical Ability Lifesteal for 5 seconds. Can only occur once every 30 seconds.
  • Bracer of Brilliance
    • Provides vision and warmth to allies.
    • Place a radiant glow at a target location for 90s. Allies who move through this field gain 20% increased Power and 20% Movement Speed for 8s. This fragment acts as a Sentry Ward. If destroyed the cooldown of the relic is reduced by 20s.
    • Cooldown – 100s.
  • Phantom Shell
    • Protections and Damage Mitigation Buff.
    • Using this item applies a shield to himself and allies within 35 units for 150 Health + 15 Health per God Level for 4 seconds. Additionally, all allies take 50% reduced damage from Basic Attacks while the shield is active. Using this item also allows you and allied gods to pass through players and player made objects.
    • Cooldown – 130s.
  • Cloak of the Ascetic
    • Mana and Health restoration.”,
    • Using this item causes you to Enter a meditative state where nearby allies gods within 35 units restore 50 + 8% of their missing health and mana each pulse. Additionally each pulse reduces cooldowns for all abilities by 1.5s. Pulses occur once every second for 4s.
    • Cooldown – 130s.
  • Temporal Beads
    • Removes Crowd Control Effects.
    • Using this item removes Crowd Control Effects and makes you immune to new ones for 2s. Additionally, your active cooldowns are reduced by 3s on use. 
    • Cooldown – 140s.

About FAERayo

Datamining Smite since 2013 and Paladins since 2015.Game dev

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