Wednesday , 17 April 2024

Smite Datamining – Season 3 items and trinket list

A new Smite post which brings a HUGE season 3 item and trinket list. Some items changed and a lot of them have been granted an active effect.

WARNING – The following displayed information is taken directly from Smite files with datamining techniques. This means it’s not final info and may change in the near future as well as never coming into Live Client. Read this carefully and make your own oppinion.

Unknown means I wasn’t able to be sure of the trinket / item name in files, so I just added Unknown. I know you will recognize some of the unknown items, but the name wasn’t listed inside.

Trinkets

  • Achilles
    • Using this item gives attack speed and lifesteal.
    • Upon activation you gain +30% Attack Speed, +35% Lifesteal, and 30% Movement Speed for 5s. You take +30% additional damage from enemy gods while this is active.
    • You have increased Lifesteal, Attack Speed, and Movement Speed but are more vulnerable
    • Cooldown – 30s.
  • Girdle of Inner Power
    • Using this item gives the owner a damage buff.
    • Using this item gives the owner a +20% Physical and Magical Power buff for 10 seconds.  You also gain +10% Physical and Magical Penetration.
    • Cooldown – 60s.
    • Physical and Magical Power increased by 20% and Physical and Magical Penetration is increased by 10%
  • Greater Blink
    • Using this item allows you to teleport short distances
    • Using this item will buffs all allies Movement speed by 40% in a 70 unit radius for 5s and makes them immune to slows. Their Healing is increased by 25% for the duration.
    • Cooldown – 90s.
  • Greater Purification
    • Using this item removes Crowd Control effects from the owner.
    • Using this item removes Crowd Control effects and makes you immune to new ones for 3s. This also reduces all god Cooldowns by 3s.
    • Cooldown – 90s
    • Immune to fear, silence, stun, intoxicate, pulls, knockups, slows and mesmerize effectsP EFFECT_GROUP_desc
  • Heavenly Agility
    • Using this item buffs the nearby allies Movement Speed and increases healing received
    • Using this item buffs all allies Movement Speed by 40% in a 70 unit radius for 4s and makes them immune to slows.  Their healing is also increased by 25% for the duration.
    • Cooldown – 90s.
    • Speed increased by 30% and healing is increased by 25%
  • Salvation
    • Using this item restores Mana and Health to the owner and all nearby allies.
    • Using this item gives you +45 MP5 for 60s and restores 35% of maximum Mana to you and your teammates. This also heals you and your teammates for 15% of your maximum Health.
    • Cooldown – 120s.
  • Shell of Absorption
    • Using this item gives the owner and his allies a +45 Magical and Physical Protections for 5 seconds.  Also, all damage taken is reduced by 15%.
    • Cooldown  90s.
  • Shield
    • Using this item gives the owner and his allies a Protections buff.
    • Using this item gives the owner and his allies +15 Protections for 5 seconds.
  • Unknown Trinket 1
    • Deals damage to jungle bosses
    • Using this item damages nearby minions
    • Using this item deals 480 damage, in a 15 unit radius, to a maximum of 3 enemy minions or jungle monsters. Target is always the one with the highest maximum health. This item deals 1000 damage to jungle bosses. Subsequent effects from your team on the same target will deal 50% damage.
    • Cooldown – 60s.
  • Unknown Trinket 2
    • Using this item gives attack speed and lifesteal.
    • Upon activation you gain +30% Attack Speed, +35% Lifesteal, and 30% Movement Speed for 5s. You take +30% additional damage from enemy gods while this is active.
    • Cooldown – 30s.
  • Unknown Trinket 3
    • Upon activation, fire a mystic bolt that stops on the first god hit and deals 100 + 40% of your Magical Power scaling as magical damage, and slows the target by 40% for 2s.
    • Cooldown 90s.
  • Weakening Curse
    • Using this item debuffs the nearby enemies Movement Speed.
    • Using this item reduces all enemy gods Movement Speed by 40% in a 55 unit radius around you for 5s.  Their healing is also reduced by 100% for the duration.
    • Cooldown – 120s.

Items

  • Asi
    • This item gives increased Physical Lifesteal when at low Health.
    • +15% Physical Lifesteal
    • +20% Attack Speed
    • +15 Physical Penetration
    • PASSIVE – If you drop below 35% Health, you gain an additional 25% Physical Lifesteal for 5 seconds.  Can only occur once every 15 seconds.
    • Active: Upon activation you gain +50% Attack Speed and +30% Physical Penetration for 5s.
    • Cooldown 80s.
  • Book of Thoth
    • This item gives the owner additional Mana on kills and converts all Mana to Magical Power.
    • +125 Mana
    • +15 MP5
    • +100 Magical Power
    • PASSIVE – You permanently gain 10 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). Additionally, 3% of your Mana is converted to Magical Power.
    • Active: Fire a Mystic bolt that stops on the first god hit and deals 100+40% of your Magical Power scaling as magic damage, and slows the target 40% for 2s.
    • Cooldown 40s.
  • Doom Orb
    • This item gives the owner additional magical power with kills.
    • +40 Magical Power
    • +200 Mana
    • +7 MP5
    • PASSIVE – You gain +10 Magical Power per stack, and receive 2 stacks per god kill and 1 stack per god kill assist. Half of your stacks are lost on death. (Max 10 stacks).
    • Active: upon activation reduce all God cooldowns by 5s.
    • Cooldown 90s.
  • Frostbound Hammer Artifact
    • This item causes your Basic Attacks to slow your target’s Movement Speed and Attack Speed.
    • +325 Health
    • +25 Physical Power
    • Active: Upon activation your basic attacks will slow enemies by 30% for the next 5s.
    • Cooldown 60s.
    • Does not stack.
  • Gem of Isolation
    • This item causes your damaging abilities to slow your targets.
    • +70 Magical Power
    • +250 Health
    • +250 Mana
    • PASSIVE – Enemies hit by your damaging abilities will move 25% Slower for 2 seconds.
  • Heartward Amulet
    • This item gives the owner an aura of physical protections.
    • +300 Health
    • +50 Magical Protection
    • AURA – All allies within 70 units gain +20 Physical Protections and +20 MP5.
    • Active: using this item reduces all enemy gods ground speed by 40% in a 55ft radius around you for 5s. Their healing is also reduced by 100% for the duration. Cooldown 120s.
  • Hide of the Urchin
    • This item gives the owner stacking Protections.
    • +45 Physical Protection
    • +45 Magical Protection
    • +250 Health
    • +250 Mana
    • PASSIVE – You gain +2 Magical Protection and +2 Physical Protection for each god kill or assist (max. 10 Stacks).
    • Active: using this item buffs all allies movement speed by 40% in a 70 unit radius for 5s and makes them immune to slows. Their healing is also increased by 25% for the duration.
    • Cooldown 90s.
  • Ichaival
    • +30% Attack Speed
    • +10 Physical Penetration
    • PASSIVE – Every successful Basic Attack increases your Physical Power by 10 and reduces your target’s Physical Power from items by 10, for 3s. (Max. 3 Stacks).
    • Active, upon activation gain +30% attack speed, 35% Life Steal, and 30% movement speed for 5s.
    • Cooldown 90s.
  • Magical Protection Aura
    • This item gives the owner an aura of physical protections.
    • +300 Health
    • +50 Magical Protection
    • Active: Using this item heals the owner and his teammates mana by 35% of their maximum mana. This also heals the owner and his teammates for 15% of the owner’s maximum health.
    • Cooldown 120s.
  • Magi’s Blessing
    • This item allows the owner to absorb a single hard Crowd Control effect.
    • +15 Physical Protection
    • +15 Magical Protection
    • +350 Health
    • PASSIVE – Absorbs a single hard Crowd Control effect or Root once every 90 seconds. When this occurs, the owner also receives 1s of Crowd Control immunity.
    • Active: using this item buffs all allies movement speed by 40% in a 70 unit radius for 5s and makes them immune to slows. Their healing is also increased by 25% for the duration. Cooldown 90s.
  • Malice
    • This item increases your Critical Strike Chance. Critical Strikes deal additional damage over time.
    • +50 Physical Power
    • +20% Critical Strike Chance
    • PASSIVE – When you deal a Critical Strike, you deal an additional +75% of your total Physical Power as Physical Damage over the next 3s. Additional crits refresh this effect.
    • Active, upon activation you gain 50% crit chance for 3s.
    • Cooldown 60s.
  • Midgardian Mail
    • This item causes attackers to have a chance to be slowed.
    • +350 Health
    • +60 Physical Protection
    • PASSIVE – When hit by a Basic Attack, there is a 30% chance to slow your enemy’s Movement Speed and Attack Speeds by 30% for 2 seconds.
    • Active: upon activation all allies within 70 units of you gain +50 protections and have their damage taken reduced by 20% for 8s.
    • Cooldown 80s.
  • Mystical Mail
    • This item deals damage to nearby enemies.
    • +220 Health
    • +60 Physical Protection
    • AURA – Deals 40 Magical Damage per second to enemies within 25 units.
    • Active: upon activation all allies with 70 units of you gain +50 protections and have their damage taken reduced by 20% for 8s.
    • Cooldown 80s.
  • Pestilence
    • This item grants the owner an aura that reduces the healing of nearby enemies.
    • +65 Magical Protection
    • +300 Health
    • AURA – The healing and regeneration of enemies within 55 units is reduced by 25%.
    • Active: using this item reduces all enemy gods ground speed by 40% in a 55ft radius around you for 5s. Their healing is also reduced by 100% for the duration. Cooldown 120s.
  • Pytagorem’s Piece
    • This item gives the owner an aura of magical power and magical lifesteal.
    • +70 Magical Power
    • +15% Magical Lifesteal
    • +10% Cooldown Reduction
    • AURA – +20 Magical Power and 10% Magical Lifesteal to all allies within 70 units.
    • Active: using this item consumes 30% of your current mana and grants immunity to magical damage for 3s.
    • Cooldown 90s.
      Magical Power increased by 20. Magical Lifesteal increased by 10%.
  • Rage
    • This item increases your Critical Strike Chance as you continue to hit enemies.
    • +30 Physical Power
    • +30% Critical Strike Chance
    • Critical Strike chance increased by 10% (per stack)
    • Active: Upon activation your basic attack within 3s will have a 50% crit rate.
    • Cooldown 60s.
  • Shield
    • This item gives the owner reduced ability cooldowns
    • +300 Mana
    • +75 Physical Protection
    • +25% Cooldown Reduction
    • Active: Upon activation you gain a temporary health shield equal to 15% of your current maximum health for 5s.
    • Cooldown 90s.
  • Soul Reaver
    • This item causes the owner’s ability to deal a percentage of the target’s Health as additional damage.
    • +100 Magical Power
    • +300 Mana
    • PASSIVE – When a god takes damage from your abilities, they take 15% of their maximum Health in additional damage.  If multiple gods are hit, the damage is applied to the one with the greatest maximum Health.  This can only occur once every 60 seconds.
    • Active: Fire a Mystic bolt that stops on the first god hit and deals 100 +40% of your Magical Power scaling as magical damage, and slows the target 40% for 2s.
    • Cooldown 40s.
    • Your next damaging ability against a god deals 15% of their maximum health in additional damage.
  • Sovereignty
    • This item gives the owner an aura of magical and physical protections.
    • +200 Health
    • +50 Physical Protection
    • Active: Upon activation all allies within 70 units of you gain +50 protections and have all their damage taken reduced by 20% for 8s.
    • Cooldown 80s.
  • Sovereignty & Nemean combination
    • This item reflects some of the damage taken from Basic Attacks.
    • +200 Health
    • +80 Physical Protection
    • PASSIVE – Reflects 20% of all Basic Attack damage back to the attacker as Magical Damage.
    • Active: upon activation all allies within 70 units of you gain +50 protections and have their damage taken reduced by 20% for 8s.
    • Cooldown 80s.
  • Spear of the Magus
    • This item grants the owner magical penetration.
    • +70 Magical Power
    • PASSIVE – You gain +33% Magical Penetration.
    • Active: using this item consumes 30% of your current mana and grants you immunity to magical damage for 3s. Cooldown 90s.
  • Spear of the Magus
    • This item causes your damaging abilities to reduce Magical Protections of the target
    • +40 Magical Power
    • +15 Magical Penetration
    • PASSIVE – Enemies hit by your damaging abilities have their Magical Protection reduced by 10 and an additional 10% for 5 seconds (max. 2 Stacks).
    • Active: using this item consumes 30% of your current mana and grants immunity to magical damage for 3s.
    • Cooldown 90s.
    • Magical Protection reduced by 10 and an additional 10% for each stackP EFFECT_GROUP_desc
  • Spirit Robe
    • This item grants the owner Damage Mitigation when hit by a hard Crowd Control Effect.
    • +40 Physical Protection
    • +40 Magical Protection
    • +15% Cooldown Reduction
    • Active: Using this item buffs all allies movement speed by 40% in a 70 u nit radius for 5s and makes them immune to slows. Their healing is also increased by 25% for the duration. Cooldown 90s.
  • Stone of Gaia
    • This item regenerates a percentage of the max. Health of the owner.
    • +100 Health
    • +70 Magical Protection
    • +25 HP5
    • +10 “MP5
    • PASSIVE – Regenerates 2% of your max. Health every 5 seconds.
    • Active: Using this item reduces all enemy gods ground speed by 40% in a 55ft radius around you for 5s. Their healing is also reduced by 100% for the duration. Cooldown 120s.
  • The Executioner
    • This item causes your Basic Attacks to reduce the target’s Physical Protections.
    • +30 Physical Power
    • +20% Attack Speed
    • PASSIVE – Basic Attacks against an enemy reduce your target’s Physical Protection by 6 and an additional 8% for 3 seconds (max. 3 Stacks).
    • Active: you gain +50% Attack Speed, +30% Physical Penetration for 5s.
    • Cooldown 80s.
    • Physical Protection reduced by 7% and an additional 5 points per stack
  • Unknown 1
    • This item gives the owner a shield to damage when at low Health.
    • +450 Health
    • +60 Magical Protection
    • PASSIVE – If you are below 25% Health, you gain a shield that reduces damage by 50% for 1 second.  Can only occur once every 60 seconds.
    • Active: using this item reduces all enemy gods ground speed by 40% in a 55ft radius around you for 5s. Their healing is also reduced by 100% for the duration. Cooldown 120s.
  • Unknown 2
    • This item grants the owner an aura that reduces the healing of nearby enemies.
    • +65 Magical Protection
    • +300 Health
    • Active: Using this item reduces all enemy gods ground speed by 40% in a 55ft radius around you for 5 seconds. Their healing is also reduced by 100% for the duration.
    • Cooldown 120s.
  • Unknown 3
    • This item causes your Basic Attacks to reduce the target’s Physical Protections.
    • +30 Physical Power
    • +20% Attack Speed
    • Active: Upon activation you gain +50% attack speed and 30% physical penetration for 5s.
    • Cooldown 80s.
  • Unknown 4
    • This item causes your Basic Attacks to reduce the target’s Physical Protections.
    • +30 “Physical Power
    • +30% Attack Speed
    • Active: Upon activation you gain +30% attack speed, 35% lifesteal, and 30% movement speed for 5s.
    • Cooldown 90s.
  • Unknown 5
    • This item causes the owner’s Basic Attacks to deal a percentage of the target’s Health as additional damage.
    • +30 Physical Power
    • +15% Attack Speed
    • PASSIVE – On Basic Attack hits, deal Physical Damage equal to 4% of the target’s maximum Health. This only affects gods.
    • Active: Upon activation you gain +50% Attack Speed, +30% Physical Penetration for 5s.
    • Cooldown 80s.
    • Basic Attacks reduce target’s Physical Protection.
  • Unknown 6
    • This item causes the owner’s Basic Attacks to hit nearby enemies.
    • +35 Physical Power
    • +10% Critical Strike Chance
    • +5% Movement Speed
    • PASSIVE – All Basic Attacks will also hit enemies within a 15 unit radius of the target for 50% of the damage.
    • Active, upon activation you gain 50% crit chance for 3s.
    • Cooldown 60s.
      Provides a Protections Buff
  • Unknown 7
    • This item gives the owner reduced ability cooldowns.
    • +300 Mana
    • +75 Physical Protection
    • +25% Cooldown Reduction
    • Active: Upon activation you gain a temporary health shield equal to +15% of your current maximum health for 5s.
    • Cooldown 90s.
  • Unknown 8
    • This item has a chance to cause chain lightning, damaging nearby enemies.
    • +40% Attack Speed
    • PASSIVE – Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 30 damage +50% of your total Physical Power.
    • Active: Upon activation you gain +30% Attack Speed, +35% Lifesteal, and 30% Movement Speed for 5s.
    • Cooldown 90s.
  • Void Stone
    • This item gives the owner an aura that reduces magical protections.
    • +40 Magical Power
    • +50 Magical Protection
    • AURA – Reduces the Magical Protection of enemies within 55 units by 15.
    • Active: using this item consumes 30% of your current mana and grants immunity to magical damage for 3s.
    • Cooldown 90s.

About FAERayo

Datamining Smite since 2013 and Paladins since 2015.Game dev

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