Wednesday , 1 April 2026

Smite 2 Datamining – AI Builder, Mammon and Ratatoskr Canceled

Smite 2 Datamining

Data mining provides early insights into what Hi-Rez is developing. However, the data retrieved may not always be crystal clear, leading to potential misinterpretations or inaccuracies. It’s essential to acknowledge that this data is subject to change or may never make it into the final build. Therefore, while skin and content information is typically reliable, details regarding gods, items and game modes can occasionally be inaccurate.

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Changelog

  • Added previous OB31 datamining
  • Updated Gods list
  • Updated Skins
  • Added experimental features
  • Added Mammon

System Changes & Experimental Features

We found some massive additions in the backend this patch. It seems Hi-Rez is heavily leaning into current 2026 tech trends, but some of these features look incredibly concerning.

  • New System – AI Auto-Builder called Smart Forge
    • It seems the AI craze is taking over the item store. We found several strings detailing a new advanced auto-buy system powered by AI.
    • Can’t be turned off in-game (only in lobby??)
    • Items can’t be sold: “You can’t sell items purchased in Smart Forge)
    • Seems to be active by default, replaces the old auto-buy
    • Other Strings:
      • Your AI Assistant has locked this item to ensure optimal counter-play.
    • Stats tracked by the AI:
      • Role you’re playing
      • God you’re playing
      • Enemy you’re playing against in your role (Seems like a fragile track)
      • Item calcs: Your items + Your lane enemy items
    • Can purchase any item, even consumables, wards..
  • New UI Feature – Attention Retention System
    • This one is wild. It looks like Hi-Rez is trying to stop players from tabbing out to TikTok or YouTube Shorts when they die in late-game teamfights.
    • Gen Alpha UI
    • UI_DeathScreen_SplitScreen = True
    • Trigger_Condition = “Player_Death_Timer > 30s
    • Dev_Note_String: “Retention metric drops when respawn is over 30s. Injecting short-form media under the death recap to prevent users from alt-tabbing.”
  • AI Voice cloner
    • Seems like Hi-Rez finally found a way to throw away the voice packs and is now adding voice cloned pack to store
    • It will reproduce your voice for the VGS commands
    • Not sure how they will process your voice for now
    • It censures toxcity with kind words (lmao)

God Release Schedule & Smite 1 Gods

This list is a prediction made by us of when the gods will be released.

  • 100% means confirmed by Hi-Rez + official week date.
  • Above 50% means we are confident the god comes in that patch, but the order may not be correct.
  • Below 50% means we are not sure if the patch is correct.
    • OB32 – Ratatoskr (100%) [Assassin] -> Artemis II
      • Ratatoskr is canceled (again), doesn’t seem to be working good
      • Artemis will receive a rework commemorating Artemis II lunar orbit launchment
    • OB33 – Ishtar(100%) [Hunter] -> Model Below
      • Updated model images (Now has wings)
    • OB34 – Atlas (100%) [Guardian] -> WIP Model Below
    • OB35 – Horus (60% Chance) [Warrior] -> WIP Model Below
    • OB36 – Ah Puch (30% Chance) [Mage] -> WIP Model Below
    • OB37 – Bastet (30% Chance) [Assassin] -> WIP Model Below
      • Bastet receives a remodel, she looks more animal now!2026 – Starting from OB26
    • OB38 – Mammon (45% Chance) [Guardian] -> Abilities Below
  • Delayed Gods
    • This section will hold gods we guessed to be released and received a lot of work but were delayed/canceled.
    • Hastur -> Last post with his info -> Old Model Below
    • King Arthur -> Arthur will remain here until new movement is added, as he requires it. -> WIP Model Below
    • Shiva -> Shiva was expected to be released because it received a lot of work, but it was not continued
    • Baldr -> Brand new smite 2 gods were delayed, so he was moved to this section. He seems to be receiving new touches recently tho.

Note: Images below are taken sometimes from unfinished models, so quality is may grop compared with final product.

  • Pending gods
    • All Gods are now included, which does not mean they’re being fully worked on, remember it! But at least they have a chance now!
    • Ah Muzen Cab
    • Ao Kuang
    • Arachne
    • Baba Yaga
    • Bakasura
    • Bake Kujira
    • Camazotz
    • Chang’e
    • Charybdis
    • Chernobog
    • Chronos
    • Cliodhna
    • Cthulu
    • Cu Chulainn
    • Erlang Shen
    • Fafnir
    • Freya
    • Hachiman
    • He Bo
    • Heimdallr
    • Hel
    • Hera
    • Ix Chel
    • Ishtar
    • Kumbhakarna
    • Kuzenbo
    • Lancelot
    • Maman Brigitte
    • Martichoras
    • Maui
    • Nike
    • Nox
    • Olorun
    • Persephone
    • Raijin
    • Ravana
    • Serqet
    • Set
    • Surtr
    • Thoth
    • Tiamat
    • Terra
    • Tyr
    • Vamana
    • Xing Tian
    • Yu Huang
    • Zhong Kui

Deity 137 – Mammon

Mammon comes to smite, replacing Baldr and Hastur since they were delayed. He seems to be very advanced and could come earlier than expected.

  • General
    • Pantheon: Unknown for now (Maybe Abrahamic?)
    • Title: God of Greed
    • Role: Support
    • Physical Damage
  • Passive
    • He gets gold every time a god near him misses an auto-attack.
    • 15 gold for each
    • The gold is transferred to a black market bag?
  • Ability 1
    • Cone area attack
    • Knocks enemies
    • Seems to steal materials based on enemy equipped items
    • Up to 5 materials stolen
    • Cooldown: 12s
  • Ability 2
    • Deployable
    • Deploys a black market kiosk
    • Allies can interact and purchase enemy tier 3 items at 90% discount
    • The item provides same stats but has a 20% change of breaking during combat
    • Kiosk has health and can be destroyed
    • Cost: 50 Mana + Mammon’s dignity
    • Cooldown: 12s
  • Ability 3
    • Targets an ally and recruits him
    • Mammon receives 10% of gold and xp that ally gains during the effect
    • Duration: 10s
    • Cooldown: 15s
  • Ability 4
    • Targets an enemy god
    • Replaces an enemy item with an “IOU Note”
    • After duration, Mammon steals the item and places it in his black market
    • The item can be purchased for free when deployed in the kiosk and will be auto-removed after 60s
    • The enemy recovers the item after duration
    • Steal duration: 60s
    • Cooldown: 140s

Deity 136 – Baldr

Baldr is the 136th Smite Deity, coming after Hastur.

There’s not much info, but files have some tags, which may not be 100% accurate at this early stage:

  • General
    • He’s being designed with some Chaac elements as template
    • Hybrid Carry
    • Jungle, Mid, Solo INT
    • Magical
  • Stats
    • Max Health: 668.4 -> 2595
    • Max Mana: 310 -> 1147
    • Health Regen: 1.83 -> 5.78
    • Mana Regen: 2.33 -> 7.26
    • Physical Protection: 20.4 -> 79.7
    • Magical Protection: 29.6 -> 59.3
    • Basic Attack Power: 45 -> 91
    • Attack Speed %: 1.42% -> 28.39%
    • Base Attack Speed: 1.02
    • Movement Speed: 375
  • Basic Attack
    • 3 Basic Attack Combo
    • Magical Basic Attack
    • 2nd and 3rd hit can hit multiple enemies
  • Passive
    • Death Immunity
  • Ability 1
    • Deployable attack
    • 60º angle and 9.5m radius
    • Push enemies
    • Using Baron’s Samedi Ultimate Vortex as template FX
  • Ability 2
    • Inner & Outer Damage area
    • Cleanses Target
  • Ability 3
    • Attacks on multiple directions (Center, Left & Right)
    • Probably a cross without backward line
  • Ability 4
    • Leap
  • Ratatoskr

    Canceled again, Smite 2 strikes back

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

If you’ve done this far, calm down, Smite 2 is still a safe place, this is obviously an April Fools post.

About FAERayo

Datamining Smite since 2013 and Paladins since 2015. Game dev

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