Wednesday , 26 March 2025

Smite 2 Open Beta 4 Patch Datamining – Bari and Guan Yu Abilities updated

Smite 2 Open Beta 4 Patch Datamining

Data mining provides early insights into what Hi-Rez is developing. However, the data retrieved may not always be crystal clear, leading to potential misinterpretations or inaccuracies. It’s essential to acknowledge that this data is subject to change or may never make it into the final build. Therefore, while skin and content information is typically reliable, details regarding gods, items and game modes can occasionally be inaccurate.

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Changelog

  • Added previous PRE-OB4 datamining with god models
  • Updated Guan Yu Abilities
  • Added Bari Full Abilities Info
  • Added more info on music packs
  • Updated god list

Smite2Live

Join Smite 2 Live server if you’re interested in new features or want to give feedback

Voices of Smite

Voices of Smite allows you to listen all sound files from deities and skins. It also features a VGS simulator so you can practice VGS commands.

New Skins / Cosmetics

  • New Cosmetic: Music Pack
    • Equip a Music Pack to enjoy a different sound track in game.
    • Arthurian Music Pack
    • Asgard Music Pack
    • Celtic Music Pack
    • Chinese Music Pack
    • Boss Monster Music Pack
    • Candy Music Pack
    • Hip Hop Music Pack
    • And many more I won’t list.
    • Music Pack Tracks:
      • Death
      • Opening
      • Player Kill
      • Recall
      • Titan
      • Tower
  • Chests
    • Chaos – Variety of Cosmetics
    • Classic – Classic Skins
    • Cross-Gen- Cross-Gen Skins
    • Music – Collection of SMITE music packs
    • Silent Strike – Unknown
  • Other Data related to chests
    • You can purchase rolls
    • Some chests may let you choose the reward
    • Each item has an equal chance to drop. You can not roll a duplicate item.
  • Unknown Patch Skins
    • Aladdin – Ninja
    • Anubis – Hunter
    • Amaterasu – Nova Hex (Legendary)
    • Amaterasu – Unknown
    • Athena –  Queen of Pain (Skin 3)
    • Bacchus – Barbarian (Skin 3) – Unreleased in Smite 1
    • Bacchus – Frog Knight
    • Bari – Scattered Visions
    • Bellona – Space Fantasy
    • Cupid – Elf Ranger
    • Danzaburou – Mascot Butler
    • Guan Yu – Ghost Reaper
    • Hecate – High Velocity
    • Hecate – Royal Blue
    • Hercules – Batter Up
    • Hou Yi – Gleaming Archer
    • Hua Mulan – High Honor
    • Izanami – Cyber Geisha
    • Izanami – Bunny Maid
    • Izanami – Pool Party
    • Khepri – Dread Stalker
    • Khepri – Chef’s Special
    • King Arthur – Twisted Nightmare
    • King Arthur – Roning
    • Kukulkan – Void Wyrm
    • Loki – Slasher B
    • Medusa – Pool Party
    • Mordred – Hot Killer
    • Mulan – Unmasked Warrior
    • Neith – Base Cannon
    • Nemesis – Vixen
    • Nu Wa – Tech Suit
    • Pele – Dark Overlord
    • Pele – Supernova
    • Poseidon – Phantom Seas
    • Poseidon – Hot Stuff
    • Ra – Gentleman
    • Sobek – Classic Shark
    • Sol – Unknown (Skin 2) – Unreleased in Smite 1
    • Susano (Skin 1)
    • Susano – Steel Samurai
    • Thor – Frost Child
    • Yemoja – Light Side Spirit
    • Yemoja – Bee Queen
    • Yemoja – Mastermind
    • Zeus – Dark Heart (Skin 2)

Pink text highlights what’s new from this pts datamining vs what remains from previous datamining.

 

General

  • SMITE 2 PlayStation Plus Welcome Pack
  • Xbox Game Pass SMITE 2 Welcome Pack

Aspects

  • Baron
    • Aspect of the Spiritcaller
      • Ability 1
        • Consign Spirits has reduced cooldown and slows, but has much lower base damage and no damage scaling.
      • Ability 2
        • Call spirits that deal x Magical Damage to enemies in an area and Slows them.
        • Hitting a god Heals nearby allies for x% [10% Cooldown Rate] Missing Health
        • Hitting a god above 30 Hysteria makes the heal apply a 25% Speed Buff and Slow Immunity
  • Fenrir
    • Ability 3
      • Gain Physical and Magical Protections while Channeling and for 3s afterwards.
  •  Kali
    • Aspect of Blood
  •  Yemoja
    • Aspect 1
      • Works with Passive
      • Ability 1 Debuff, has 4 stacks, not sure what it does.

 

Deity 135 – Hastur

Hastur is the next deity after Princess Bari

  • Basic Attack
  • Passive
  • Ability 1
  • Ability 2
  • Ability 3
  • Ability 4
    • Immortal and immune to Knockups, Slows, and Roots

 

Deity 134 – Princess Bari

Bari is the next deity after Aladdin.

Princess Bari, also known as Bari Gongju, is a significant deity in Korean shamanism and folklore. She is often referred to as the “Abandoned Princess” or “Baridegi,” a name that underscores her origins and story. According to the myth, she was the seventh daughter of a king and queen who abandoned her at birth because they desired a son. However, she was later revealed to possess extraordinary spiritual powers.
As she grew up, Princess Bari undertook a perilous journey to the underworld to retrieve the elixir of life to save her dying parents. Her story symbolizes themes of filial piety, perseverance, and redemption. In Korean shamanic rituals, she is revered as a goddess who guides the dead to the afterlife, providing solace and spiritual guidance. Her narrative is an essential part of Korean cultural heritage, reflecting deep-rooted values and the significance of female deities in Korean spirituality.
  • Bari Abiliti Sounds
  • General Info
    • Korean Pantheon
    • Has Double stance abilities for 1,2 and 3
    • Does not use mana (Not 100% sure)
    • Hunter
  • Basic Attack
    • 3 Projectile Chain attack, the 3 attacks do same damage
    • When passive spirit is ON, the hit does an area explosion doing 50% damage to enemies in the area.
    • Range: 8.8 m
  •  Pasive – Mystic Surge
    • Gains Spirit attacking with basics and abilities
    • Stimulates Bari providing Attack Speed, INT and STR
    • When Bari is in spirit mode, her abilities are switched to stance B.
    • Stance B abilities do extra effects.
    • Drains Spirit while active.
    • Strength Buff: 15 to 115
    • INT Buff: 25 to 175
    • Attack Speed Buff: 10 to 60%
    • Stim duration: 10s
  • Ability 1 – Sacred Bell
    • Circle area ability that damages enemies and deploys a floating bell.
    • The bell can be shot forward, passing through enemies, bouncing in walls during it’s travel time and damaging enemies.
    • While in spirit mode, the bell has increased size and damage.
    • You can spawn multiple bells if cooldown allows you to do it.
    • Spirit bell and normal bell does not share cooldown, so when you exist spirit mode, you could spawn both bells.
    • Provides spirit.
    • Damage: 80 to 280 [ 70% STR, 55% INT]
    • Spike Damage: 105 to 355 [95% STR, 90% INT]
    • Slow: 20 to 40%
    • Slow Duration: 2s
    • Pushed Bell Stun Duration: 1s
  • Ability 2 – Warding Gust
    • Cone area ability that damages and knockbacks enemies.
    • If it’s used with bells in the area, Bari picks the balls and can shoot them forward where she aims (She has a small time frame to aim)
    • Can push multiple bells
    • Base Damage: 50/100/150/200/250
    • STR Scaling Damage: 50%
    • INT Scaling Damage: 50%
    • Fully Charged Damage: 100/200/300/400/500
    • Fully Charged Scaling: 100%
    • Knockback Distance: 4m
    • Fully Charged Knockback Distance: 800
    • Max Charge Time: 2s
    • I think it’s no longer a charged ability
  • Ability 3 – Reverent Steps
    • Multi directional dash (Same as rama)
    • After dash it fires a projectile that passes through enemies and damages them
    • Provides spirit
    • While in spirit mode, the attack is stronger
    • Unknown if stealth is still added to this ability.
    • Has Stealth with increased movement speed
    • Affects to Basic Attack, but unknown for now
    • Adds Damage to Basic Attack
    • Stealth: 1.5s
  • Ability 4 – Spirit’s Cadence
    • Big circular area that slows and damages enemies.
    • Damages up to 3 times to all enemies in the area
    • There’s another final damage that mesmerizes enemies in the area.
    • Provides immunity to death to Bari and Minions in the area.
    • Ticks Damage: 80 to 210 [35% STR + 27,5% INT Scaling]
    • Final Damage: 120 to 300 [55% STR + 40% INT Scaling]
    • Slow: 25%
    • Slow Duration: 2s
    • Mesmerize: 3s

10th February Bug

You have probably read or hear rumors about many gods being “leaked”. Apparently there was a bug on 10th February where Some gods could be seen in the live client. You also probably remember Killgoon reading a commentary about this in last week titan talk, which they said it was not possible, or true. We were notified by the user MetalByteJohn and apparently it was true.

We won’t publish everything, but just a few screenshots with the most important things for us.

The bug apparently confirmed out estimations and predictions, with the next released gods until Kali, with 1 slightly difference, King Arthur seems to be ready too. We started having a theory that we couldn’t confirm until now and is we think King Arthur might be a double release with Merlin (We are not sure if this will be a double release or both included in the same patch with different weeks of release).

And, this bug also confirms Kali is being worked on as we predicted in our dataminings, but as you know, she’s the new Smite 1 Fenrir, so she’s the next goddess 😀

There are also other gods displayed in the screenshots that were previously in our datamined list. We recommend not giving them much importance until we confirm them in our list of arriving at X date or patch, cause they don’t seem to be ready yet and doesn’t mean they’re released soon!

God Release Schedule & Smite 1 Gods

This list is a prediction made by us of when the gods will be released.

  • 100% means confirmed by Hi-Rez + official week date.
  • 99% means confirmed by Hi-Rez + no official week date, but we are confident it’s the right order.
  • Above 50% means we are confident the god comes in that patch, but the order may not be correct.
  • Below 50% means we are not sure if the patch is correct.
  • Open Beta 4
    • Week 6 – Artemis (100%)  -> Abilities below
    • Week 7 – Awilix (100%) -> Abilities below
  • Open Beta 5
    • Week 8 – Bari (100%) -> Abilities Above
    • Week 9 – Guan Yu (95% chance)  -> Abilities below
  • Open Beta 6
    • Week 10 – Merlin (95% chance)
    • Week 11 – King Arthur (40% chance) 
  • Open Beta 7
    • Week 12 – Cerberus (20% chance)
    • Week 13 – Kali (20% chance) (New Smite 2 fenrir meme, she never ends coming)
  • Open Beta 8
    • Week 14 – Scylla (10% chance)
    • Week 15 – Apollo (10% chance)
  • Open Beta 9
    • Week 16 – Hastur (75% chance)
    • Week 17 – Sun Wukong (10% chance)
  • Pending gods
    • All Gods are now included, which does not mean they’re being fully worked on, remember it! But at least they have a chance now!
    • Ah Muzen Cab
    • Ah Puch
    • Ao Kuang
    • Arachne
    • Artio
    • Atlas
    • Bastet
    • Baba Yaga
    • Bakasura
    • Bake Kujira
    • Camazotz
    • Chang’e
    • Charon
    • Charybdis
    • Chernobog
    • Chiron
    • Chronos
    • Cliodhna
    • Cthulu
    • Cu Chulainn
    • Da Ji
    • Discordia
    • Erlang Shen
    • Eset
    • Fafnir
    • Freya
    • Ganesha
    • Gilgamesh
    • Hachiman
    • He Bo
    • Heimdallr
    • Hel
    • Hera
    • Horus
    • Hou Yi
    • Ishtar
    • Ix Chel
    • Ne Zha
    • Janus
    • Jormungandr
    • Kumbhakarna
    • Kuzenbo
    • Lancelot
    • Maman Brigitte
    • Martichoras
    • Maui
    • Mercury
    • Morgan Le Fay
    • Ne Zha
    • Nike
    • Nox
    • Olorun
    • Osiris
    • Persephone
    • Raijin
    • Ratatoskr
    • Ravana
    • Serqet
    • Set
    • Shiva
    • Skadi
    • Sylvanus
    • Surtr
    • Sylvanus
    • Thoth
    • Tiamat
    • Terra
    • Tsukuyomi
    • Tyr
    • Vamana
    • Xbalanque
    • Xing Tian
    • Yu Huang
    • Zhong Kui

Kali

  • Basic Attack
    • 3 Chain hit. 1, 0.5 and 1.5x damage and swing time.
  • Passive
  • Ability 1
  • Ability 2
  • Ability 3
  • Ability 4
    • Immortal and immune to Knockups, Slows, and Roots

 

  • Guan Yu

  • Basic Attack
    • 4 Hits
  • Passive – Battle Fervor
    • Gains stacks of Fervor when dealing or taking damage. Resolve provides Attack Speed per stack. At Maximum Stacks it provides more Attack Speed
    • Attack Speed Per Stack: 1
    • Attack Speed At Max Stacks: 40%
  • Ability 1
    • Heals Nearby Allies
    • Healing allied gods reduces your and your allies cooldowns
    • Healing Base: 55 to 215
    • Heal Scaling: 20% INT
    • Self Cooldown Reduction: -2s
    • Ally Cooldown Reduction: -1s
    • Mana Cost: 45
    • Cooldown: 14s
    • Radius: 4.8m
  • Ability 2
    • Dash forward, dealing damage to and slowing enemies you pass through. Hitting enemy gods reduces your cooldowns
    • Base Damage: 80 to 300
    • Str Scaling: 60%
    • Slow: 30 to 40%
    • Slow Scaling: 2% INT
    • Slow Duration: 2s
    • Cooldown Reduction On Target Hit: 2s
    • Cost: 50
    • Cooldown: 13s
    • Radius: 5m
  • Ability 3
    • Swing your blade in a flurry, dealing 17 to 57 [20% STR + 12,5% INT] Physical Damage repeatedly and stealing their protections.
    • Damages 10 times in 3s.
    • Every 25% Attack Speed causes it to damage 1 additional time
    • Damage Per Hit: 17 to 57
    • Protections Stolen: 3 to 15
    • Prot Stolen Scaling: 0,17% INT
    • Protections Duration: 5s
    • Cost: 55 to 75
    • Cooldown: 13s
    • Range: 4,8m
  • Ability 4
    • Mount a warhorse gaining crowd control immunity. Strike enemies while riding dealing damage. Dismount with a final swing that deals damage and stuns all enemies hit.
    • Enemies hit by previous strikes take increased damage from the strike.
    • Swing faster as you gain Attack Speed
    • Base Damage: 85 to 185
    • STR Scaling: 30% STR + 20% INT
    • Damage Escalation Per Hit: 2%
    • Slow Duration: 2s
    • Stun Duration: 1.5s
    • Slow: 30 to 40%
    • Mana Cost: 80 to 120
    • Cooldown: 90s
    • Radius: 3,2m

 

About FAERayo

Datamining Smite since 2013 and Paladins since 2015. Game dev

Check Also

Smite 2 Open Beta 4 Patch Datamining – Princess Bari Card

Smite 2 Open Beta 4 Patch Datamining

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